INTEGRATION: CWS canvas02 (1.5.8); FILE MERGED
2005/10/08 12:52:50 thb 1.5.8.3: RESYNC: (1.5-1.6); FILE MERGED 2005/07/03 20:25:14 thb 1.5.8.2: #i48939# Reworked ParametricPolyPolygon, to extract state in an atomic operation; added more state checking 'isXDirty()' methods to canvascustomspritehelper; added various comments and notes 2005/06/17 23:49:48 thb 1.5.8.1: #i48939# Huge refactoring of canvas; as much functionality as possible is now common in a bunch of shared base classes (input checking, locking, sprite redraw, etc.); added scroll update optimization, transparently to all canvas implementations
This commit is contained in:
@@ -4,9 +4,9 @@
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*
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* $RCSfile: canvasbitmap.cxx,v $
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*
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* $Revision: 1.6 $
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* $Revision: 1.7 $
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*
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* last change: $Author: rt $ $Date: 2005-09-07 23:17:14 $
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* last change: $Author: kz $ $Date: 2005-11-02 12:58:16 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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@@ -36,12 +36,7 @@
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#include <canvas/debug.hxx>
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#include "canvasbitmap.hxx"
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#ifndef _SV_BITMAPEX_HXX
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#include <vcl/bitmapex.hxx>
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#endif
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#ifndef _SV_BMPACC_HXX
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#include <vcl/bmpacc.hxx>
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#endif
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using namespace ::com::sun::star;
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@@ -51,9 +46,10 @@ namespace vclcanvas
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// Currently, the only way to generate an XBitmap is from
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// XGraphicDevice.getCompatibleBitmap(). Therefore, we don't even
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// take a bitmap here, but a VDev directly.
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CanvasBitmap::CanvasBitmap( const ::Size& rSize,
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bool bAlphaBitmap,
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const WindowGraphicDevice::ImplRef& rDevice )
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CanvasBitmap::CanvasBitmap( const ::Size& rSize,
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bool bAlphaBitmap,
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const DeviceRef& rDevice ) :
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mpDevice( rDevice )
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{
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ENSURE_AND_THROW( rDevice->getOutDev(),
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"CanvasBitmap::CanvasBitmap(): Invalid reference outdev" );
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@@ -66,30 +62,6 @@ namespace vclcanvas
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const USHORT nBitCount( (USHORT)24U );
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const BitmapPalette* pPalette = NULL;
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#if 0
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// TODO(P2): Seems like VCL doesn't handle palette bitmap with
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// alpha channel. Devise other ways to handle this, or fix VCL
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const USHORT nBitCount( ::std::min( (USHORT)24U,
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(USHORT)rOutDev.GetBitCount() ) );
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if( nBitCount <= 8 )
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{
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rOutDev.EnableMapMode( FALSE );
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// try to determine palette from output device (by
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// extracting a 1,1 bitmap, and querying it)
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const Point aEmptyPoint;
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const Size aSize(1,1);
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Bitmap aTmpBitmap( rOutDev.GetBitmap( aEmptyPoint,
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aSize ) );
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ScopedBitmapReadAccess pReadAccess( aTmpBitmap.AcquireReadAccess(),
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aTmpBitmap );
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pPalette = &pReadAccess->GetPalette();
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}
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#endif
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Bitmap aBitmap( rSize, nBitCount, pPalette );
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// only create alpha channel bitmap, if factory requested
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@@ -100,43 +72,41 @@ namespace vclcanvas
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{
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AlphaMask aAlpha ( rSize );
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maCanvasHelper.setBitmap( BitmapEx( aBitmap, aAlpha ),
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rDevice );
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maCanvasHelper.init( BitmapEx( aBitmap, aAlpha ),
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*rDevice.get() );
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}
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else
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{
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maCanvasHelper.setBitmap( BitmapEx( aBitmap ),
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rDevice );
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maCanvasHelper.init( BitmapEx( aBitmap ),
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*rDevice.get() );
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}
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}
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CanvasBitmap::CanvasBitmap( const BitmapEx& rBitmap,
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const WindowGraphicDevice::ImplRef& rDevice )
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CanvasBitmap::CanvasBitmap( const BitmapEx& rBitmap,
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const DeviceRef& rDevice ) :
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mpDevice( rDevice )
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{
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ENSURE_AND_THROW( rDevice->getOutDev(),
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"CanvasBitmap::CanvasBitmap(): Invalid reference outdev" );
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maCanvasHelper.setBitmap( rBitmap,
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rDevice );
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}
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CanvasBitmap::~CanvasBitmap()
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{
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maCanvasHelper.init( rBitmap,
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*rDevice.get() );
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}
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void SAL_CALL CanvasBitmap::disposing()
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{
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tools::LocalGuard aGuard;
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mpDevice.clear();
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// forward to parent
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// forward to base
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CanvasBitmap_Base::disposing();
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}
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#define IMPLEMENTATION_NAME "VCLCanvas.CanvasBitmap"
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#define SERVICE_NAME "com.sun.star.rendering.CanvasBitmap"
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::rtl::OUString SAL_CALL CanvasBitmap::getImplementationName( ) throw (uno::RuntimeException)
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{
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return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( CANVASBITMAP_IMPLEMENTATION_NAME ) );
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return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( IMPLEMENTATION_NAME ) );
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}
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sal_Bool SAL_CALL CanvasBitmap::supportsService( const ::rtl::OUString& ServiceName ) throw (uno::RuntimeException)
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@@ -154,6 +124,10 @@ namespace vclcanvas
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BitmapEx CanvasBitmap::getBitmap() const
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{
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tools::LocalGuard aGuard;
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// TODO(T3): Rework to use shared_ptr all over the place for
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// BmpEx. This is highly un-threadsafe
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return maCanvasHelper.getBitmap();
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}
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