Extract getPageWindowOutputDevice to a common place

Change-Id: Idef06778251d7437cfce2151c6fb9654db04d3a4
This commit is contained in:
Zolnai Tamás
2014-03-20 19:06:25 +01:00
parent d6cd20a48e
commit efdc2b2f86
4 changed files with 45 additions and 54 deletions

View File

@@ -21,12 +21,12 @@
#define INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTOFSDROBJ_HXX
#include <svx/sdr/contact/viewobjectcontact.hxx>
#include <boost/optional.hpp>
// predeclarations
class SdrObject;
class SetOfByte;
class OutputDevice;
namespace sdr
@@ -51,6 +51,16 @@ namespace sdr
virtual ~ViewObjectContactOfSdrObj();
virtual bool isPrimitiveVisible(const DisplayInfo& rDisplayInfo) const;
/** retrieves the device which a PageView belongs to, starting from its ObjectContactOfPageView
Since #i72752#, the PaintWindow (and thus the OutputDevice) associated with a PageView is not
constant over its lifetime. Instead, during some paint operations, the PaintWindow/OutputDevice
might be temporarily patched.
This method cares for this, by retrieving the very original OutputDevice.
*/
boost::optional<const OutputDevice&> getPageViewOutputDevice() const;
};
} // end of namespace contact
} // end of namespace sdr

View File

@@ -18,18 +18,16 @@
*/
#include <svx/sdr/contact/objectcontactofpageview.hxx>
#include <svx/sdr/contact/viewobjectcontactofsdrmediaobj.hxx>
#include <svx/sdr/contact/viewcontactofsdrmediaobj.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/contact/objectcontact.hxx>
#include <svx/svdomedia.hxx>
#include <svx/svdpagv.hxx>
#include <vcl/outdev.hxx>
#include <vcl/window.hxx>
#include <avmedia/mediaitem.hxx>
#include "sdrmediawindow.hxx"
#include <svx/sdrpagewindow.hxx>
#include <svx/sdrpaintwindow.hxx>
@@ -69,26 +67,12 @@ Window* ViewObjectContactOfSdrMediaObj::getWindow() const
{
Window* pRetval = 0;
const ObjectContactOfPageView* pObjectContactOfPageView = dynamic_cast< const ObjectContactOfPageView* >(&GetObjectContact());
if(pObjectContactOfPageView)
boost::optional<const OutputDevice&> oPageOutputDev = getPageViewOutputDevice();
if( oPageOutputDev )
{
const SdrPageWindow& rPageWindow = pObjectContactOfPageView->GetPageWindow();
const SdrPaintWindow* pPaintWindow = &rPageWindow.GetPaintWindow();
if(rPageWindow.GetOriginalPaintWindow())
if(OUTDEV_WINDOW == oPageOutputDev->GetOutDevType())
{
// #i83183# prefer OriginalPaintWindow if set; this is
// the real target device. GetPaintWindow() may return
// the current buffer device instead
pPaintWindow = rPageWindow.GetOriginalPaintWindow();
}
OutputDevice& rOutDev = pPaintWindow->GetOutputDevice();
if(OUTDEV_WINDOW == rOutDev.GetOutDevType())
{
pRetval = static_cast< Window* >(&rOutDev);
pRetval = static_cast< Window* >(&const_cast<OutputDevice&>(oPageOutputDev.get()));
}
}

View File

@@ -22,9 +22,13 @@
#include <svx/sdr/contact/viewcontactofsdrobj.hxx>
#include <svx/sdr/contact/objectcontact.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/contact/objectcontactofpageview.hxx>
#include <svx/sdrpagewindow.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdoole2.hxx>
#include <svx/svdview.hxx>
#include <vcl/outdev.hxx>
#include "fmobj.hxx"
@@ -140,6 +144,24 @@ namespace sdr
return true;
}
boost::optional<const OutputDevice&> ViewObjectContactOfSdrObj::getPageViewOutputDevice() const
{
ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &GetObjectContact() );
if ( pPageViewContact )
{
// if the PageWindow has a patched PaintWindow, use the original PaintWindow
// this ensures that our control is _not_ re-created just because somebody
// (temporarily) changed the window to paint onto.
// #i72429# / 2007-02-20 / frank.schoenheit (at) sun.com
SdrPageWindow& rPageWindow( pPageViewContact->GetPageWindow() );
if ( rPageWindow.GetOriginalPaintWindow() )
return rPageWindow.GetOriginalPaintWindow()->GetOutputDevice();
return rPageWindow.GetPaintWindow().GetOutputDevice();
}
return boost::optional<const OutputDevice&>();
}
} // end of namespace contact
} // end of namespace sdr

View File

@@ -846,16 +846,6 @@ namespace sdr { namespace contact {
const basegfx::B2DHomMatrix& _rInitialViewTransformation
);
/** retrieves the device which a PageView belongs to, starting from its ObjectContactOfPageView
Since #i72752#, the PaintWindow (and thus the OutputDevice) associated with a PageView is not
constant over its lifetime. Instead, during some paint operations, the PaintWindow/OutputDevice
might be temporarily patched.
This method cares for this, by retrieving the very original OutputDevice.
*/
static const OutputDevice& impl_getPageViewOutputDevice_nothrow( const ObjectContactOfPageView& _rObjectContact );
const OutputDevice& impl_getOutputDevice_throw() const;
private:
@@ -1051,7 +1041,7 @@ namespace sdr { namespace contact {
if ( pPageViewContact )
{
SdrPageViewAccess aPVAccess( pPageViewContact->GetPageWindow().GetPageView() );
const OutputDevice& rDevice( impl_getPageViewOutputDevice_nothrow( *pPageViewContact ) );
const OutputDevice& rDevice( m_pAntiImpl->getPageViewOutputDevice().get() );
return impl_ensureControl_nothrow(
aPVAccess,
rDevice,
@@ -1071,13 +1061,11 @@ namespace sdr { namespace contact {
const OutputDevice& ViewObjectContactOfUnoControl_Impl::impl_getOutputDevice_throw() const
{
ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() );
if ( pPageViewContact )
{
// do not use ObjectContact::TryToGetOutputDevice here, it would not care for the PageWindow's
// OriginalPaintWindow
return impl_getPageViewOutputDevice_nothrow( *pPageViewContact );
}
// do not use ObjectContact::TryToGetOutputDevice, it would not care for the PageWindow's
// OriginalPaintWindow
boost::optional<const OutputDevice&> oPageOutputDev = m_pAntiImpl->getPageViewOutputDevice();
if( oPageOutputDev )
return oPageOutputDev.get();
const OutputDevice* pDevice = m_pAntiImpl->GetObjectContact().TryToGetOutputDevice();
ENSURE_OR_THROW( pDevice, "no output device -> no control" );
@@ -1085,19 +1073,6 @@ namespace sdr { namespace contact {
}
const OutputDevice& ViewObjectContactOfUnoControl_Impl::impl_getPageViewOutputDevice_nothrow( const ObjectContactOfPageView& _rObjectContact )
{
// if the PageWindow has a patched PaintWindow, use the original PaintWindow
// this ensures that our control is _not_ re-created just because somebody
// (temporarily) changed the window to paint onto.
// #i72429# / 2007-02-20 / frank.schoenheit@sun.com
SdrPageWindow& rPageWindow( _rObjectContact.GetPageWindow() );
if ( rPageWindow.GetOriginalPaintWindow() )
return rPageWindow.GetOriginalPaintWindow()->GetOutputDevice();
return rPageWindow.GetPaintWindow().GetOutputDevice();
}
namespace
{
static void lcl_resetFlag( bool& rbFlag )