oox: Use references to prevent unnecessary object copies
Change-Id: I5113bc581a8ac98b97c6598a5355e050c7ad7860
This commit is contained in:
@@ -123,8 +123,8 @@ public:
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OUString WriteImage( const Graphic &rGraphic , bool bRelPathToMedia = false);
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void WriteColor( sal_uInt32 nColor, sal_Int32 nAlpha = MAX_PERCENT );
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void WriteColor( const OUString& sColorSchemeName, ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue > aTransformations );
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void WriteColorTransformations( ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue > aTransformations );
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void WriteColor( const OUString& sColorSchemeName, const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue >& aTransformations );
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void WriteColorTransformations( const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue >& aTransformations );
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void WriteGradientStop( sal_uInt16 nStop, sal_uInt32 nColor );
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void WriteLineArrow( ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet > rXPropSet, bool bLineStart );
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void WriteConnectorConnections( EscherConnectorListEntry& rConnectorEntry, sal_Int32 nStartID, sal_Int32 nEndID );
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@@ -181,7 +181,7 @@ void DrawingML::WriteColor( sal_uInt32 nColor, sal_Int32 nAlpha )
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}
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}
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void DrawingML::WriteColor( const OUString& sColorSchemeName, Sequence< PropertyValue > aTransformations )
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void DrawingML::WriteColor( const OUString& sColorSchemeName, const Sequence< PropertyValue >& aTransformations )
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{
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// prevent writing a tag with empty val attribute
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if( sColorSchemeName.isEmpty() )
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@@ -201,7 +201,7 @@ void DrawingML::WriteColor( const OUString& sColorSchemeName, Sequence< Property
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FSEND );
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}
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void DrawingML::WriteColorTransformations( Sequence< PropertyValue > aTransformations )
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void DrawingML::WriteColorTransformations( const Sequence< PropertyValue >& aTransformations )
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{
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for( sal_Int32 i = 0; i < aTransformations.getLength(); i++ )
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{
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