Files
libreoffice/vcl/inc/ios/iosinst.hxx
Tor Lillqvist 54ef5bd641 More work on selection handling in iOS
Got the selection start and end handle dragging working... The trick was not
to call SwWrtShell::SetCursor(), but SwCrsrShell::SetCrsr(). Sounds easy but
took a lot of guessing and experimentation to figure out. Anyway, now it does
what I had expected it to do a few das ago already.

There are glitches, especially in corner cases like if you move the start
handle past the end handle or vice versa.

more

Change-Id: Id6c1d99a4052531789bccf0d48165cfb41b89cfe
9b94c0dd55b04a7b6b3c40654562a9c51fa9b450
2013-10-23 00:19:20 +03:00

84 lines
2.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef IOS_SALINST_H
#define IOS_SALINST_H
#include <pthread.h>
#include <premac.h>
#include <CoreGraphics/CoreGraphics.h>
#include <postmac.h>
#include <tools/link.hxx>
#include "headless/svpinst.hxx"
#include "headless/svpframe.hxx"
class IosSalFrame;
class IosSalInstance : public SvpSalInstance
{
public:
IosSalInstance( SalYieldMutex *pMutex );
virtual ~IosSalInstance();
static IosSalInstance *getInstance();
virtual SalSystem* CreateSalSystem();
void GetWorkArea( Rectangle& rRect );
SalFrame* CreateFrame( SalFrame* pParent, sal_uLong nStyle );
SalFrame* CreateChildFrame( SystemParentData* pParent, sal_uLong nStyle );
// virtual bool AnyInput( sal_uInt16 nType );
SalFrame *getFocusFrame() const;
void damaged( IosSalFrame *frame,
const basegfx::B2IBox& rDamageRect);
// Functions scheduled to be run as "user events" in the LO thread
typedef struct {
bool done;
CGContextRef context;
CGRect rect;
} RenderWindowsArg;
DECL_LINK( RenderWindows, RenderWindowsArg* );
DECL_LINK( DisplayConfigurationChanged, void* );
typedef struct {
const void *documentHandle;
int x, y;
} SelectionStartMoveArg;
DECL_LINK( SelectionStartMove, SelectionStartMoveArg* );
typedef struct {
const void *documentHandle;
int x, y;
} SelectionEndMoveArg;
DECL_LINK( SelectionEndMove, SelectionEndMoveArg* );
pthread_mutex_t m_aRenderMutex;
pthread_cond_t m_aRenderCond;
};
#endif // IOS_SALINST_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */