More work on selection handling in iOS
Got the selection start and end handle dragging working... The trick was not to call SwWrtShell::SetCursor(), but SwCrsrShell::SetCrsr(). Sounds easy but took a lot of guessing and experimentation to figure out. Anyway, now it does what I had expected it to do a few das ago already. There are glitches, especially in corner cases like if you move the start handle past the end handle or vice versa. more Change-Id: Id6c1d99a4052531789bccf0d48165cfb41b89cfe 9b94c0dd55b04a7b6b3c40654562a9c51fa9b450
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@@ -20,6 +20,10 @@ extern "C" {
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// "Implementation" of touch_lo_* functions, called on the LO thread through
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// the PostUserEvent mechanism. Not called by UI thread code.
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void touch_lo_selection_start_move_impl(const void *documentHandle,
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int x,
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int y);
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void touch_lo_selection_end_move_impl(const void *documentHandle,
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int x,
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int y);
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@@ -113,9 +113,12 @@ void touch_lo_draw_tile(void *context, int contextWidth, int contextHeight, int
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void touch_lo_mouse_drag(int x, int y, MLOMouseButtonState state);
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// Move the start of the selection to (x,y)
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void touch_lo_selection_start_move(const void *documentHandle,
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int x,
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int y);
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// Move the end of the selection to (x,y)
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// (work in progress, of course there should be a corresponding function
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// to move the start of the selection, too.)
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void touch_lo_selection_end_move(const void *documentHandle,
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int x,
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int y);
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@@ -154,71 +154,59 @@
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- (void)panGesture:(UIPanGestureRecognizer *)gestureRecognizer
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{
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const int N = self.selectionRectangleCount;
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static enum { NONE, TOPLEFT, BOTTOMRIGHT } draggedHandle = NONE;
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static CGFloat previousX, previousY;
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static CGPoint previous;
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static CGPoint dragOffset;
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CGPoint location = [gestureRecognizer locationInView:self];
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CGPoint translation = [gestureRecognizer translationInView:self];
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if (gestureRecognizer.state == UIGestureRecognizerStateBegan) {
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previousX = previousY = 0;
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previous = CGPointMake(0, 0);
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}
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CGPoint delta;
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delta.x = translation.x - previousX;
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delta.y = translation.y - previousY;
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delta.x = translation.x - previous.x;
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delta.y = translation.y - previous.y;
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// NSLog(@"location: (%f,%f) , drag: (%f,%f)", location.x, location.y, delta.x, delta.y);
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previousX = translation.x;
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previousY = translation.y;
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previous = translation;
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if (gestureRecognizer.state == UIGestureRecognizerStateBegan &&
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gestureRecognizer.numberOfTouches == 1) {
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if (CGRectContainsPoint([self topLeftResizeHandle], location)) {
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NSLog(@"===> dragging TOPLEFT handle");
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draggedHandle = TOPLEFT;
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dragOffset.x = location.x - self.selectionRectangles[0].origin.x;
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dragOffset.y = location.y - self.selectionRectangles[0].origin.y;
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} else if (CGRectContainsPoint([self bottomRightResizeHandle], location)) {
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NSLog(@"===> dragging BOTTOMRIGHT handle");
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draggedHandle = BOTTOMRIGHT;
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dragOffset.x = location.x - self.selectionRectangles[N-1].origin.x;
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dragOffset.y = location.y - self.selectionRectangles[N-1].origin.y;
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}
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}
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if (draggedHandle == TOPLEFT) {
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const int N = self.selectionRectangleCount;
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CGPoint old = self.selectionRectangles[0].origin;
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touch_lo_selection_start_move(self.documentHandle,
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location.x - dragOffset.x, location.y - dragOffset.y);
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self.selectionRectangles[0].origin = location;
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self.selectionRectangles[0].size.width -= (location.x - old.x);
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self.selectionRectangles[0].size.height -= (location.y - old.y);
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#if 0
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touch_lo_selection_attempt_resize(self.documentHandle,
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self.selectionRectangles,
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self.selectionRectangleCount);
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#else
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touch_lo_tap((self.selectionRectangles[0].origin.x + self.selectionRectangles[N-1].origin.x) / 2,
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(self.selectionRectangles[0].origin.y + self.selectionRectangles[N-1].origin.y) / 2);
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touch_lo_mouse(self.selectionRectangles[0].origin.x,
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self.selectionRectangles[0].origin.y,
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DOWN, NONE);
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touch_lo_mouse(self.selectionRectangles[N-1].origin.x +
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self.selectionRectangles[N-1].size.width,
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self.selectionRectangles[N-1].origin.y +
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self.selectionRectangles[N-1].size.height,
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UP, NONE);
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#endif
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if (gestureRecognizer.state == UIGestureRecognizerStateEnded)
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draggedHandle = NONE;
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return;
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} else if (draggedHandle == BOTTOMRIGHT) {
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touch_lo_selection_end_move(self.documentHandle, location.x, location.y);
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touch_lo_selection_end_move(self.documentHandle,
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location.x - dragOffset.x, location.y - dragOffset.y);
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if (gestureRecognizer.state == UIGestureRecognizerStateEnded)
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draggedHandle = NONE;
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return;
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}
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@@ -262,36 +262,8 @@ void SwSelPaintRects::Show()
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mpCursorOverlay = 0;
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}
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}
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#else
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if (false)
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;
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#endif
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else if(!empty())
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{
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#if !HAVE_FEATURE_DESKTOP
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#ifdef IOS
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const OutputDevice* pOut = GetShell()->GetWin();
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if ( ! pOut )
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pOut = GetShell()->GetOut();
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SwWrtShell *pWrtShell = dynamic_cast<SwWrtShell*>(const_cast<SwCrsrShell*>(GetShell()));
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if ( pWrtShell )
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{
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// Buffer will be deallocated in the UI layer
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CGRect *rects = (CGRect *) malloc((sizeof(CGRect))*size());
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for (size_t i = 0; i < size(); ++i)
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{
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Point origin = pOut->LogicToPixel((*this)[i].Pos());
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Size size = pOut->LogicToPixel((*this)[i].SSize());
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rects[i] = CGRectMake(origin.X(), origin.Y(),
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size.Width(), size.Height());
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}
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// GetShell returns a SwCrsrShell which actually is a SwWrtShell
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touch_ui_selection_start(MLOSelectionText, pWrtShell, rects, size(), NULL);
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}
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#else
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// Not yet implemented
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#endif
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#else
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SdrPaintWindow* pCandidate = pView->GetPaintWindow(0);
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rtl::Reference< ::sdr::overlay::OverlayManager > xTargetOverlay = pCandidate->GetOverlayManager();
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@@ -310,8 +282,38 @@ void SwSelPaintRects::Show()
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xTargetOverlay->add(*mpCursorOverlay);
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}
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#endif
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}
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#else
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const OutputDevice* pOut = GetShell()->GetWin();
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if ( ! pOut )
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pOut = GetShell()->GetOut();
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SwWrtShell *pWrtShell = dynamic_cast<SwWrtShell*>(const_cast<SwCrsrShell*>(GetShell()));
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if (!empty())
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{
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if (pWrtShell)
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{
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// Buffer will be deallocated in the UI layer
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MLORect *rects = (MLORect *) malloc((sizeof(MLORect))*size());
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for (size_t i = 0; i < size(); ++i)
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{
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Point origin = pOut->LogicToPixel((*this)[i].Pos());
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Size size = pOut->LogicToPixel((*this)[i].SSize());
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#ifdef IOS
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rects[i] = CGRectMake(origin.X(), origin.Y(),
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size.Width(), size.Height());
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#else
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// Not yet implemented
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#endif
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}
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// GetShell returns a SwCrsrShell which actually is a SwWrtShell
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touch_ui_selection_start(MLOSelectionText, pWrtShell, rects, size(), NULL);
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}
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}
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else
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{
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touch_ui_selection_none();
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}
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#endif
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}
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}
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@@ -2688,6 +2688,33 @@ static bool lcl_urlOverBackground(SwWrtShell& rSh, const Point& rDocPos)
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#if !HAVE_FEATURE_DESKTOP
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void touch_lo_selection_start_move_impl(const void *documentHandle,
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int x,
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int y)
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{
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SwWrtShell *pWrtShell = reinterpret_cast<SwWrtShell*>(const_cast<void*>(documentHandle));
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if (!pWrtShell)
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return;
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const OutputDevice *pOut = pWrtShell->GetWin();
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if (!pOut)
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pOut = pWrtShell->GetOut();
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const Point aDocPos( pOut->PixelToLogic( Point(x, y) ) );
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pWrtShell->ChgCurrPam( aDocPos );
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// Keep mark normally at the start and point at the end,
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// just exchange for the duration of moving the start.
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pWrtShell->GetCrsr()->Exchange();
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{
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SwMvContext aMvContext( pWrtShell );
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pWrtShell->SwCrsrShell::SetCrsr( aDocPos );
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}
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pWrtShell->GetCrsr()->Exchange();
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}
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void touch_lo_selection_end_move_impl(const void *documentHandle,
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int x,
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int y)
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@@ -2703,13 +2730,11 @@ void touch_lo_selection_end_move_impl(const void *documentHandle,
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const Point aDocPos( pOut->PixelToLogic( Point(x, y) ) );
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// SAL _ DEBUG("touch_lo_selection_end_move_impl: " << Point(x, y) << " => " << aDocPos);
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pWrtShell->ChgCurrPam( aDocPos );
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{
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SwMvContext aMvContext( pWrtShell );
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pWrtShell->SetCursor( &aDocPos, sal_False );
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pWrtShell->SwCrsrShell::SetCrsr( aDocPos );
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}
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}
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@@ -62,6 +62,12 @@ public:
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DECL_LINK( DisplayConfigurationChanged, void* );
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typedef struct {
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const void *documentHandle;
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int x, y;
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} SelectionStartMoveArg;
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DECL_LINK( SelectionStartMove, SelectionStartMoveArg* );
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typedef struct {
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const void *documentHandle;
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int x, y;
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@@ -508,6 +508,32 @@ void touch_lo_keyboard_did_hide()
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}
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}
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IMPL_LINK( IosSalInstance, SelectionStartMove, SelectionStartMoveArg*, pArg )
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{
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touch_lo_selection_start_move_impl(pArg->documentHandle, pArg->x, pArg->y);
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delete pArg;
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return 0;
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}
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extern "C"
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void touch_lo_selection_start_move(const void *documentHandle,
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int x,
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int y)
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{
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IosSalInstance *pInstance = IosSalInstance::getInstance();
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if ( pInstance == NULL )
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return;
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IosSalInstance::SelectionStartMoveArg *pArg = new IosSalInstance::SelectionStartMoveArg;
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pArg->documentHandle = documentHandle;
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pArg->x = x;
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pArg->y = y;
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Application::PostUserEvent( LINK( pInstance, IosSalInstance, SelectionStartMove), pArg );
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}
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IMPL_LINK( IosSalInstance, SelectionEndMove, SelectionEndMoveArg*, pArg )
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{
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touch_lo_selection_end_move_impl(pArg->documentHandle, pArg->x, pArg->y);
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