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libreoffice/canvas/source/vcl/spritecanvas.hxx
Rüdiger Timm 8af2905a7f INTEGRATION: CWS ooo19126 (1.7.18); FILE MERGED
2005/09/05 17:27:17 rt 1.7.18.1: #i54170# Change license header: remove SISSL
2005-09-07 22:23:37 +00:00

201 lines
12 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: spritecanvas.hxx,v $
*
* $Revision: 1.8 $
*
* last change: $Author: rt $ $Date: 2005-09-07 23:23:37 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _VCLCANVAS_SPRITECANVAS_HXX_
#define _VCLCANVAS_SPRITECANVAS_HXX_
#ifndef _RTL_REF_HXX_
#include <rtl/ref.hxx>
#endif
#ifndef _COM_SUN_STAR_LANG_XINITIALIZATION_HPP_
#include <com/sun/star/lang/XInitialization.hpp>
#endif
#ifndef _COM_SUN_STAR_LANG_XSERVICEINFO_HPP_
#include <com/sun/star/lang/XServiceInfo.hpp>
#endif
#ifndef _COM_SUN_STAR_LANG_XSERVICENAME_HPP_
#include <com/sun/star/lang/XServiceName.hpp>
#endif
#ifndef _COM_SUN_STAR_AWT_XWINDOW_HPP_
#include <com/sun/star/awt/XWindow.hpp>
#endif
#ifndef _COM_SUN_STAR_RENDERING_XSPRITECANVAS_HPP_
#include <com/sun/star/rendering/XSpriteCanvas.hpp>
#endif
#ifndef _COM_SUN_STAR_RENDERING_XINTEGERBITMAP_HPP_
#include <com/sun/star/rendering/XIntegerBitmap.hpp>
#endif
#ifndef _CPPUHELPER_COMPBASE6_HXX_
#include <cppuhelper/compbase6.hxx>
#endif
#ifndef _SV_VIRDEV_HXX
#include <vcl/virdev.hxx>
#endif
#include <canvas/vclwrapper.hxx>
#include <canvas/bitmapcanvasbase.hxx>
#include <memory>
#include "redrawmanager.hxx"
#include "spritesurface.hxx"
#include "canvashelper.hxx"
#include "backbuffer.hxx"
#include "impltools.hxx"
#include "repainttarget.hxx"
class OutputDevice;
class Point;
namespace com { namespace sun { namespace star { namespace uno
{
class XComponentContext;
class RuntimeException;
} } } }
namespace vclcanvas
{
typedef ::cppu::WeakComponentImplHelper6< ::com::sun::star::rendering::XSpriteCanvas,
::com::sun::star::rendering::XIntegerBitmap,
::com::sun::star::awt::XWindow,
::com::sun::star::lang::XInitialization,
::com::sun::star::lang::XServiceInfo,
::com::sun::star::lang::XServiceName > CanvasBase_Base;
typedef ::canvas::internal::BitmapCanvasBase< CanvasBase_Base, CanvasHelper, tools::LocalGuard > SpriteCanvas_Base;
class SpriteCanvas : public SpriteCanvas_Base,
public SpriteSurface,
public RepaintTarget
{
public:
typedef ::rtl::Reference< SpriteCanvas > ImplRef;
SpriteCanvas( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext >& rxContext );
/// Dispose all internal references
virtual void SAL_CALL disposing();
// XSpriteCanvas
virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > SAL_CALL createSpriteFromAnimation( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException);
virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > SAL_CALL createSpriteFromBitmaps( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > >& animationBitmaps,
sal_Int8 interpolationMode ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::rendering::VolatileContentDestroyedException, ::com::sun::star::uno::RuntimeException);
virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCustomSprite > SAL_CALL createCustomSprite( const ::com::sun::star::geometry::RealSize2D& spriteSize ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException);
virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite > SAL_CALL createClonedSprite( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException);
virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
// XComponent (comes implicitely with XWindow)
virtual void SAL_CALL dispose( ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL addEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL removeEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& aListener ) throw (::com::sun::star::uno::RuntimeException);
// XWindow
virtual void SAL_CALL setPosSize( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height, ::sal_Int16 Flags ) throw (::com::sun::star::uno::RuntimeException);
virtual ::com::sun::star::awt::Rectangle SAL_CALL getPosSize( ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL setVisible( ::sal_Bool Visible ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL setEnable( ::sal_Bool Enable ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL setFocus( ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL addWindowListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL removeWindowListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL addFocusListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFocusListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL removeFocusListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFocusListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL addKeyListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XKeyListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL removeKeyListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XKeyListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL addMouseListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL removeMouseListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL addMouseMotionListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseMotionListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL removeMouseMotionListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseMotionListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL addPaintListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XPaintListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL removePaintListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XPaintListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
// XInitialization
virtual void SAL_CALL initialize( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any >& aArguments ) throw( ::com::sun::star::uno::Exception,
::com::sun::star::uno::RuntimeException);
// XServiceInfo
virtual ::rtl::OUString SAL_CALL getImplementationName() throw( ::com::sun::star::uno::RuntimeException );
virtual sal_Bool SAL_CALL supportsService( const ::rtl::OUString& ServiceName ) throw( ::com::sun::star::uno::RuntimeException );
virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames() throw( ::com::sun::star::uno::RuntimeException );
// XServiceName
virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException);
// factory
static ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > SAL_CALL createInstance( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext >& xContext ) throw ( ::com::sun::star::uno::Exception );
// SpriteSurface
virtual void showSprite( const Sprite::ImplRef& sprite );
virtual void hideSprite( const Sprite::ImplRef& sprite );
virtual void moveSprite( const Sprite::ImplRef& sprite,
const Point& rOldPos,
const Point& rNewPos,
const Size& rSpriteSize );
virtual void updateSprite( const Sprite::ImplRef& sprite,
const Point& rPos,
const Rectangle& rUpdateArea );
// RepaintTarget
virtual bool repaint( const GraphicObjectSharedPtr& rGrf,
const ::Point& rPt,
const ::Size& rSz,
const GraphicAttr& rAttr ) const;
protected:
~SpriteCanvas(); // we're a ref-counted UNO class. _We_ destroy ourselves.
private:
// default: disabled copy/assignment
SpriteCanvas(const SpriteCanvas&);
SpriteCanvas& operator=( const SpriteCanvas& );
/// Current bounds of the owning Window
::com::sun::star::awt::Rectangle maBounds;
::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext;
WindowGraphicDevice::ImplRef mxDevice;
BackBufferSharedPtr mpBackBuffer;
::std::auto_ptr< RedrawManager > mpRedrawManager; // handles smooth screen updates for us
/// True, if the window this canvas is contained in, is visible
bool mbIsVisible;
};
}
#endif