* moved common gradient step size code out to canvastools to share * reverted back to manual polygon rendering for anisotrophic rect and ellipse gradients * fixed tilemode==none case for bitmap fills
1048 lines
47 KiB
C++
Executable File
1048 lines
47 KiB
C++
Executable File
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: canvastools.cxx,v $
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* $Revision: 1.14 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_canvas.hxx"
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#include <canvas/debug.hxx>
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#include <tools/diagnose_ex.h>
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#include <com/sun/star/geometry/AffineMatrix2D.hpp>
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#include <com/sun/star/geometry/Matrix2D.hpp>
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#include <com/sun/star/awt/Rectangle.hpp>
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#include <com/sun/star/util/Endianness.hpp>
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#include <com/sun/star/rendering/XIntegerBitmapColorSpace.hpp>
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#include <com/sun/star/rendering/IntegerBitmapLayout.hpp>
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#include <com/sun/star/rendering/ColorSpaceType.hpp>
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#include <com/sun/star/rendering/ColorComponentTag.hpp>
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#include <com/sun/star/rendering/RenderingIntent.hpp>
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#include <com/sun/star/rendering/RenderState.hpp>
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#include <com/sun/star/rendering/ViewState.hpp>
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#include <com/sun/star/rendering/XCanvas.hpp>
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#include <com/sun/star/rendering/XColorSpace.hpp>
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#include <com/sun/star/rendering/CompositeOperation.hpp>
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#include <com/sun/star/beans/XPropertySet.hpp>
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#include <com/sun/star/lang/XServiceInfo.hpp>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/range/b2drange.hxx>
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#include <basegfx/range/b2irange.hxx>
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#include <basegfx/range/b2drectangle.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/point/b2ipoint.hxx>
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#include <basegfx/vector/b2ivector.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/tools/canvastools.hxx>
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#include <basegfx/numeric/ftools.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <cppuhelper/compbase1.hxx>
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#include <rtl/instance.hxx>
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#include <toolkit/helper/vclunohelper.hxx>
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#include <vcl/window.hxx>
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#include <vcl/canvastools.hxx>
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#include <canvas/canvastools.hxx>
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#include <limits>
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using namespace ::com::sun::star;
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namespace com { namespace sun { namespace star { namespace rendering
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{
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bool operator==( const RenderState& renderState1,
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const RenderState& renderState2 )
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{
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if( renderState1.Clip != renderState2.Clip )
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return false;
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if( renderState1.DeviceColor != renderState2.DeviceColor )
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return false;
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if( renderState1.CompositeOperation != renderState2.CompositeOperation )
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return false;
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::basegfx::B2DHomMatrix mat1, mat2;
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::canvas::tools::getRenderStateTransform( mat1, renderState1 );
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::canvas::tools::getRenderStateTransform( mat2, renderState2 );
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if( mat1 != mat2 )
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return false;
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return true;
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}
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bool operator==( const ViewState& viewState1,
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const ViewState& viewState2 )
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{
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if( viewState1.Clip != viewState2.Clip )
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return false;
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|
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::basegfx::B2DHomMatrix mat1, mat2;
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::canvas::tools::getViewStateTransform( mat1, viewState1 );
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::canvas::tools::getViewStateTransform( mat2, viewState2 );
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if( mat1 != mat2 )
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return false;
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return true;
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}
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}}}}
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namespace canvas
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{
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namespace tools
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{
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geometry::RealSize2D createInfiniteSize2D()
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{
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return geometry::RealSize2D(
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::std::numeric_limits<double>::infinity(),
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::std::numeric_limits<double>::infinity() );
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}
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rendering::RenderState& initRenderState( rendering::RenderState& renderState )
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{
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// setup identity transform
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setIdentityAffineMatrix2D( renderState.AffineTransform );
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renderState.Clip = uno::Reference< rendering::XPolyPolygon2D >();
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renderState.DeviceColor = uno::Sequence< double >();
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renderState.CompositeOperation = rendering::CompositeOperation::OVER;
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return renderState;
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}
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rendering::ViewState& initViewState( rendering::ViewState& viewState )
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{
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// setup identity transform
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setIdentityAffineMatrix2D( viewState.AffineTransform );
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viewState.Clip = uno::Reference< rendering::XPolyPolygon2D >();
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return viewState;
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}
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::basegfx::B2DHomMatrix& getViewStateTransform( ::basegfx::B2DHomMatrix& transform,
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const rendering::ViewState& viewState )
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{
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return ::basegfx::unotools::homMatrixFromAffineMatrix( transform, viewState.AffineTransform );
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}
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rendering::ViewState& setViewStateTransform( rendering::ViewState& viewState,
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const ::basegfx::B2DHomMatrix& transform )
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{
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::basegfx::unotools::affineMatrixFromHomMatrix( viewState.AffineTransform, transform );
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return viewState;
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}
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::basegfx::B2DHomMatrix& getRenderStateTransform( ::basegfx::B2DHomMatrix& transform,
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const rendering::RenderState& renderState )
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{
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return ::basegfx::unotools::homMatrixFromAffineMatrix( transform, renderState.AffineTransform );
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}
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rendering::RenderState& setRenderStateTransform( rendering::RenderState& renderState,
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const ::basegfx::B2DHomMatrix& transform )
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{
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::basegfx::unotools::affineMatrixFromHomMatrix( renderState.AffineTransform, transform );
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return renderState;
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}
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rendering::RenderState& appendToRenderState( rendering::RenderState& renderState,
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const ::basegfx::B2DHomMatrix& rTransform )
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{
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::basegfx::B2DHomMatrix transform;
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getRenderStateTransform( transform, renderState );
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return setRenderStateTransform( renderState, transform * rTransform );
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}
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rendering::ViewState& appendToViewState( rendering::ViewState& viewState,
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const ::basegfx::B2DHomMatrix& rTransform )
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{
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::basegfx::B2DHomMatrix transform;
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getViewStateTransform( transform, viewState );
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return setViewStateTransform( viewState, transform * rTransform );
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}
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rendering::RenderState& prependToRenderState( rendering::RenderState& renderState,
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const ::basegfx::B2DHomMatrix& rTransform )
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{
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::basegfx::B2DHomMatrix transform;
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getRenderStateTransform( transform, renderState );
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return setRenderStateTransform( renderState, rTransform * transform );
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}
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rendering::ViewState& prependToViewState( rendering::ViewState& viewState,
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const ::basegfx::B2DHomMatrix& rTransform )
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{
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::basegfx::B2DHomMatrix transform;
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getViewStateTransform( transform, viewState );
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return setViewStateTransform( viewState, rTransform * transform );
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}
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::basegfx::B2DHomMatrix& mergeViewAndRenderTransform( ::basegfx::B2DHomMatrix& combinedTransform,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState )
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{
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::basegfx::B2DHomMatrix viewTransform;
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::basegfx::unotools::homMatrixFromAffineMatrix( combinedTransform, renderState.AffineTransform );
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::basegfx::unotools::homMatrixFromAffineMatrix( viewTransform, viewState.AffineTransform );
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// this statement performs combinedTransform = viewTransform * combinedTransform
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combinedTransform *= viewTransform;
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return combinedTransform;
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}
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rendering::ViewState& mergeViewAndRenderState( rendering::ViewState& resultViewState,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState,
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const uno::Reference< rendering::XCanvas >& /*xCanvas*/ )
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{
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::basegfx::B2DHomMatrix aTmpMatrix;
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geometry::AffineMatrix2D convertedMatrix;
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resultViewState.Clip = NULL; // TODO(F2): intersect clippings
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return setViewStateTransform(
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resultViewState,
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mergeViewAndRenderTransform( aTmpMatrix,
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viewState,
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renderState ) );
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}
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geometry::AffineMatrix2D& setIdentityAffineMatrix2D( geometry::AffineMatrix2D& matrix )
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{
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matrix.m00 = 1.0;
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matrix.m01 = 0.0;
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matrix.m02 = 0.0;
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matrix.m10 = 0.0;
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matrix.m11 = 1.0;
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matrix.m12 = 0.0;
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return matrix;
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}
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geometry::Matrix2D& setIdentityMatrix2D( geometry::Matrix2D& matrix )
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{
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matrix.m00 = 1.0;
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matrix.m01 = 0.0;
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matrix.m10 = 0.0;
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matrix.m11 = 1.0;
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return matrix;
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}
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namespace
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{
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class StandardColorSpace : public cppu::WeakImplHelper1< com::sun::star::rendering::XIntegerBitmapColorSpace >
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{
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private:
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uno::Sequence< sal_Int8 > maComponentTags;
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uno::Sequence< sal_Int32 > maBitCounts;
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virtual ::sal_Int8 SAL_CALL getType( ) throw (uno::RuntimeException)
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{
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return rendering::ColorSpaceType::RGB;
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}
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virtual uno::Sequence< ::sal_Int8 > SAL_CALL getComponentTags( ) throw (uno::RuntimeException)
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{
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return maComponentTags;
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}
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virtual ::sal_Int8 SAL_CALL getRenderingIntent( ) throw (uno::RuntimeException)
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{
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return rendering::RenderingIntent::PERCEPTUAL;
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}
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virtual uno::Sequence< beans::PropertyValue > SAL_CALL getProperties( ) throw (uno::RuntimeException)
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{
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return uno::Sequence< beans::PropertyValue >();
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}
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virtual uno::Sequence< double > SAL_CALL convertColorSpace( const uno::Sequence< double >& deviceColor,
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const uno::Reference< rendering::XColorSpace >& targetColorSpace ) throw (lang::IllegalArgumentException,
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uno::RuntimeException)
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|
{
|
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// TODO(P3): if we know anything about target
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// colorspace, this can be greatly sped up
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uno::Sequence<rendering::ARGBColor> aIntermediate(
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convertToARGB(deviceColor));
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return targetColorSpace->convertFromARGB(aIntermediate);
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}
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virtual uno::Sequence< rendering::RGBColor > SAL_CALL convertToRGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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const double* pIn( deviceColor.getConstArray() );
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const sal_Size nLen( deviceColor.getLength() );
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ENSURE_ARG_OR_THROW2(nLen%4==0,
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"number of channels no multiple of 4",
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static_cast<rendering::XColorSpace*>(this), 0);
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uno::Sequence< rendering::RGBColor > aRes(nLen/4);
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rendering::RGBColor* pOut( aRes.getArray() );
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for( sal_Size i=0; i<nLen; i+=4 )
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{
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*pOut++ = rendering::RGBColor(pIn[0],pIn[1],pIn[2]);
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pIn += 4;
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}
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return aRes;
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}
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virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToARGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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const double* pIn( deviceColor.getConstArray() );
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const sal_Size nLen( deviceColor.getLength() );
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ENSURE_ARG_OR_THROW2(nLen%4==0,
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"number of channels no multiple of 4",
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static_cast<rendering::XColorSpace*>(this), 0);
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uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
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rendering::ARGBColor* pOut( aRes.getArray() );
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for( sal_Size i=0; i<nLen; i+=4 )
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{
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*pOut++ = rendering::ARGBColor(pIn[3],pIn[0],pIn[1],pIn[2]);
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pIn += 4;
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}
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return aRes;
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}
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virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToPARGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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const double* pIn( deviceColor.getConstArray() );
|
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const sal_Size nLen( deviceColor.getLength() );
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ENSURE_ARG_OR_THROW2(nLen%4==0,
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"number of channels no multiple of 4",
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static_cast<rendering::XColorSpace*>(this), 0);
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|
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uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
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rendering::ARGBColor* pOut( aRes.getArray() );
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for( sal_Size i=0; i<nLen; i+=4 )
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{
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*pOut++ = rendering::ARGBColor(pIn[3],pIn[3]*pIn[0],pIn[3]*pIn[1],pIn[3]*pIn[2]);
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pIn += 4;
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}
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return aRes;
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}
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virtual uno::Sequence< double > SAL_CALL convertFromRGB( const uno::Sequence< rendering::RGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
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{
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const rendering::RGBColor* pIn( rgbColor.getConstArray() );
|
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const sal_Size nLen( rgbColor.getLength() );
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|
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uno::Sequence< double > aRes(nLen*4);
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double* pColors=aRes.getArray();
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for( sal_Size i=0; i<nLen; ++i )
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{
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*pColors++ = pIn->Red;
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*pColors++ = pIn->Green;
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*pColors++ = pIn->Blue;
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*pColors++ = 1.0;
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++pIn;
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}
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return aRes;
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}
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virtual uno::Sequence< double > SAL_CALL convertFromARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
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const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
|
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const sal_Size nLen( rgbColor.getLength() );
|
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|
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uno::Sequence< double > aRes(nLen*4);
|
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double* pColors=aRes.getArray();
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for( sal_Size i=0; i<nLen; ++i )
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{
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*pColors++ = pIn->Red;
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*pColors++ = pIn->Green;
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*pColors++ = pIn->Blue;
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*pColors++ = pIn->Alpha;
|
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++pIn;
|
|
}
|
|
return aRes;
|
|
}
|
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virtual uno::Sequence< double > SAL_CALL convertFromPARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
|
|
const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
|
|
const sal_Size nLen( rgbColor.getLength() );
|
|
|
|
uno::Sequence< double > aRes(nLen*4);
|
|
double* pColors=aRes.getArray();
|
|
for( sal_Size i=0; i<nLen; ++i )
|
|
{
|
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*pColors++ = pIn->Red/pIn->Alpha;
|
|
*pColors++ = pIn->Green/pIn->Alpha;
|
|
*pColors++ = pIn->Blue/pIn->Alpha;
|
|
*pColors++ = pIn->Alpha;
|
|
++pIn;
|
|
}
|
|
return aRes;
|
|
}
|
|
|
|
// XIntegerBitmapColorSpace
|
|
virtual ::sal_Int32 SAL_CALL getBitsPerPixel( ) throw (uno::RuntimeException)
|
|
{
|
|
return 32;
|
|
}
|
|
virtual uno::Sequence< ::sal_Int32 > SAL_CALL getComponentBitCounts( ) throw (uno::RuntimeException)
|
|
{
|
|
return maBitCounts;
|
|
}
|
|
virtual ::sal_Int8 SAL_CALL getEndianness( ) throw (uno::RuntimeException)
|
|
{
|
|
return util::Endianness::LITTLE;
|
|
}
|
|
virtual uno::Sequence<double> SAL_CALL convertFromIntegerColorSpace( const uno::Sequence< ::sal_Int8 >& deviceColor,
|
|
const uno::Reference< rendering::XColorSpace >& targetColorSpace ) throw (lang::IllegalArgumentException,
|
|
uno::RuntimeException)
|
|
{
|
|
if( dynamic_cast<StandardColorSpace*>(targetColorSpace.get()) )
|
|
{
|
|
const sal_Int8* pIn( deviceColor.getConstArray() );
|
|
const sal_Size nLen( deviceColor.getLength() );
|
|
ENSURE_ARG_OR_THROW2(nLen%4==0,
|
|
"number of channels no multiple of 4",
|
|
static_cast<rendering::XColorSpace*>(this), 0);
|
|
|
|
uno::Sequence<double> aRes(nLen);
|
|
double* pOut( aRes.getArray() );
|
|
for( sal_Size i=0; i<nLen; i+=4 )
|
|
{
|
|
*pOut++ = vcl::unotools::toDoubleColor(*pIn++);
|
|
*pOut++ = vcl::unotools::toDoubleColor(*pIn++);
|
|
*pOut++ = vcl::unotools::toDoubleColor(*pIn++);
|
|
*pOut++ = vcl::unotools::toDoubleColor(255-*pIn++);
|
|
}
|
|
return aRes;
|
|
}
|
|
else
|
|
{
|
|
// TODO(P3): if we know anything about target
|
|
// colorspace, this can be greatly sped up
|
|
uno::Sequence<rendering::ARGBColor> aIntermediate(
|
|
convertIntegerToARGB(deviceColor));
|
|
return targetColorSpace->convertFromARGB(aIntermediate);
|
|
}
|
|
}
|
|
virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertToIntegerColorSpace( const uno::Sequence< ::sal_Int8 >& deviceColor,
|
|
const uno::Reference< rendering::XIntegerBitmapColorSpace >& targetColorSpace ) throw (lang::IllegalArgumentException,
|
|
uno::RuntimeException)
|
|
{
|
|
if( dynamic_cast<StandardColorSpace*>(targetColorSpace.get()) )
|
|
{
|
|
// it's us, so simply pass-through the data
|
|
return deviceColor;
|
|
}
|
|
else
|
|
{
|
|
// TODO(P3): if we know anything about target
|
|
// colorspace, this can be greatly sped up
|
|
uno::Sequence<rendering::ARGBColor> aIntermediate(
|
|
convertIntegerToARGB(deviceColor));
|
|
return targetColorSpace->convertIntegerFromARGB(aIntermediate);
|
|
}
|
|
}
|
|
virtual uno::Sequence< rendering::RGBColor > SAL_CALL convertIntegerToRGB( const uno::Sequence< ::sal_Int8 >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
|
|
const sal_Int8* pIn( deviceColor.getConstArray() );
|
|
const sal_Size nLen( deviceColor.getLength() );
|
|
ENSURE_ARG_OR_THROW2(nLen%4==0,
|
|
"number of channels no multiple of 4",
|
|
static_cast<rendering::XColorSpace*>(this), 0);
|
|
|
|
uno::Sequence< rendering::RGBColor > aRes(nLen/4);
|
|
rendering::RGBColor* pOut( aRes.getArray() );
|
|
for( sal_Size i=0; i<nLen; i+=4 )
|
|
{
|
|
*pOut++ = rendering::RGBColor(
|
|
vcl::unotools::toDoubleColor(pIn[0]),
|
|
vcl::unotools::toDoubleColor(pIn[1]),
|
|
vcl::unotools::toDoubleColor(pIn[2]));
|
|
pIn += 4;
|
|
}
|
|
return aRes;
|
|
}
|
|
|
|
virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertIntegerToARGB( const uno::Sequence< ::sal_Int8 >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
|
|
const sal_Int8* pIn( deviceColor.getConstArray() );
|
|
const sal_Size nLen( deviceColor.getLength() );
|
|
ENSURE_ARG_OR_THROW2(nLen%4==0,
|
|
"number of channels no multiple of 4",
|
|
static_cast<rendering::XColorSpace*>(this), 0);
|
|
|
|
uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
|
|
rendering::ARGBColor* pOut( aRes.getArray() );
|
|
for( sal_Size i=0; i<nLen; i+=4 )
|
|
{
|
|
*pOut++ = rendering::ARGBColor(
|
|
vcl::unotools::toDoubleColor(255-pIn[3]),
|
|
vcl::unotools::toDoubleColor(pIn[0]),
|
|
vcl::unotools::toDoubleColor(pIn[1]),
|
|
vcl::unotools::toDoubleColor(pIn[2]));
|
|
pIn += 4;
|
|
}
|
|
return aRes;
|
|
}
|
|
|
|
virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertIntegerToPARGB( const uno::Sequence< ::sal_Int8 >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
|
|
const sal_Int8* pIn( deviceColor.getConstArray() );
|
|
const sal_Size nLen( deviceColor.getLength() );
|
|
ENSURE_ARG_OR_THROW2(nLen%4==0,
|
|
"number of channels no multiple of 4",
|
|
static_cast<rendering::XColorSpace*>(this), 0);
|
|
|
|
uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
|
|
rendering::ARGBColor* pOut( aRes.getArray() );
|
|
for( sal_Size i=0; i<nLen; i+=4 )
|
|
{
|
|
const sal_Int8 nAlpha( 255-pIn[3] );
|
|
*pOut++ = rendering::ARGBColor(
|
|
vcl::unotools::toDoubleColor(nAlpha),
|
|
vcl::unotools::toDoubleColor(nAlpha*pIn[0]),
|
|
vcl::unotools::toDoubleColor(nAlpha*pIn[1]),
|
|
vcl::unotools::toDoubleColor(nAlpha*pIn[2]));
|
|
pIn += 4;
|
|
}
|
|
return aRes;
|
|
}
|
|
|
|
virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromRGB( const uno::Sequence< rendering::RGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
|
|
const rendering::RGBColor* pIn( rgbColor.getConstArray() );
|
|
const sal_Size nLen( rgbColor.getLength() );
|
|
|
|
uno::Sequence< sal_Int8 > aRes(nLen*4);
|
|
sal_Int8* pColors=aRes.getArray();
|
|
for( sal_Size i=0; i<nLen; ++i )
|
|
{
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Red);
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Green);
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Blue);
|
|
*pColors++ = 0;
|
|
++pIn;
|
|
}
|
|
return aRes;
|
|
}
|
|
|
|
virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
|
|
const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
|
|
const sal_Size nLen( rgbColor.getLength() );
|
|
|
|
uno::Sequence< sal_Int8 > aRes(nLen*4);
|
|
sal_Int8* pColors=aRes.getArray();
|
|
for( sal_Size i=0; i<nLen; ++i )
|
|
{
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Red);
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Green);
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Blue);
|
|
*pColors++ = 255-vcl::unotools::toByteColor(pIn->Alpha);
|
|
++pIn;
|
|
}
|
|
return aRes;
|
|
}
|
|
|
|
virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromPARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
|
|
{
|
|
const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
|
|
const sal_Size nLen( rgbColor.getLength() );
|
|
|
|
uno::Sequence< sal_Int8 > aRes(nLen*4);
|
|
sal_Int8* pColors=aRes.getArray();
|
|
for( sal_Size i=0; i<nLen; ++i )
|
|
{
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Red/pIn->Alpha);
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Green/pIn->Alpha);
|
|
*pColors++ = vcl::unotools::toByteColor(pIn->Blue/pIn->Alpha);
|
|
*pColors++ = 255-vcl::unotools::toByteColor(pIn->Alpha);
|
|
++pIn;
|
|
}
|
|
return aRes;
|
|
}
|
|
|
|
public:
|
|
StandardColorSpace() :
|
|
maComponentTags(4),
|
|
maBitCounts(4)
|
|
{
|
|
sal_Int8* pTags = maComponentTags.getArray();
|
|
sal_Int32* pBitCounts = maBitCounts.getArray();
|
|
pTags[0] = rendering::ColorComponentTag::RGB_RED;
|
|
pTags[1] = rendering::ColorComponentTag::RGB_GREEN;
|
|
pTags[2] = rendering::ColorComponentTag::RGB_BLUE;
|
|
pTags[3] = rendering::ColorComponentTag::ALPHA;
|
|
|
|
pBitCounts[0] =
|
|
pBitCounts[1] =
|
|
pBitCounts[2] =
|
|
pBitCounts[3] = 8;
|
|
}
|
|
};
|
|
|
|
struct StandardColorSpaceHolder : public rtl::StaticWithInit<uno::Reference<rendering::XIntegerBitmapColorSpace>,
|
|
StandardColorSpaceHolder>
|
|
{
|
|
uno::Reference<rendering::XIntegerBitmapColorSpace> operator()()
|
|
{
|
|
return new StandardColorSpace();
|
|
}
|
|
};
|
|
}
|
|
|
|
uno::Reference<rendering::XIntegerBitmapColorSpace> getStdColorSpace()
|
|
{
|
|
return StandardColorSpaceHolder::get();
|
|
}
|
|
|
|
rendering::IntegerBitmapLayout getStdMemoryLayout( const geometry::IntegerSize2D& rBmpSize )
|
|
{
|
|
rendering::IntegerBitmapLayout aLayout;
|
|
|
|
aLayout.ScanLines = rBmpSize.Height;
|
|
aLayout.ScanLineBytes = rBmpSize.Width*4;
|
|
aLayout.ScanLineStride = aLayout.ScanLineBytes;
|
|
aLayout.PlaneStride = 0;
|
|
aLayout.ColorSpace = getStdColorSpace();
|
|
aLayout.Palette.clear();
|
|
aLayout.IsMsbFirst = sal_False;
|
|
|
|
return aLayout;
|
|
}
|
|
|
|
::Color stdIntSequenceToColor( const uno::Sequence<sal_Int8>& rColor )
|
|
{
|
|
#ifdef OSL_BIGENDIAN
|
|
const sal_Int8* pCols( rColor.getConstArray() );
|
|
return ::Color( pCols[3], pCols[0], pCols[1], pCols[2] );
|
|
#else
|
|
return ::Color( *reinterpret_cast< const ::ColorData* >(rColor.getConstArray()) );
|
|
#endif
|
|
}
|
|
|
|
uno::Sequence<sal_Int8> colorToStdIntSequence( const ::Color& rColor )
|
|
{
|
|
uno::Sequence<sal_Int8> aRet(4);
|
|
sal_Int8* pCols( aRet.getArray() );
|
|
#ifdef OSL_BIGENDIAN
|
|
pCols[0] = rColor.GetRed();
|
|
pCols[1] = rColor.GetGreen();
|
|
pCols[2] = rColor.GetBlue();
|
|
pCols[3] = 255-rColor.GetTransparency();
|
|
#else
|
|
*reinterpret_cast<sal_Int32*>(pCols) = rColor.GetColor();
|
|
#endif
|
|
return aRet;
|
|
}
|
|
|
|
// Create a corrected view transformation out of the give one,
|
|
// which ensures that the rectangle given by (0,0) and
|
|
// rSpriteSize is mapped with its left,top corner to (0,0)
|
|
// again. This is required to properly render sprite
|
|
// animations to buffer bitmaps.
|
|
::basegfx::B2DHomMatrix& calcRectToOriginTransform( ::basegfx::B2DHomMatrix& o_transform,
|
|
const ::basegfx::B2DRange& i_srcRect,
|
|
const ::basegfx::B2DHomMatrix& i_transformation )
|
|
{
|
|
if( i_srcRect.isEmpty() )
|
|
return o_transform=i_transformation;
|
|
|
|
// transform by given transformation
|
|
::basegfx::B2DRectangle aTransformedRect;
|
|
|
|
calcTransformedRectBounds( aTransformedRect,
|
|
i_srcRect,
|
|
i_transformation );
|
|
|
|
// now move resulting left,top point of bounds to (0,0)
|
|
const basegfx::B2DHomMatrix aCorrectedTransform(basegfx::tools::createTranslateB2DHomMatrix(
|
|
-aTransformedRect.getMinX(), -aTransformedRect.getMinY()));
|
|
|
|
// prepend to original transformation
|
|
o_transform = aCorrectedTransform * i_transformation;
|
|
|
|
return o_transform;
|
|
}
|
|
|
|
::basegfx::B2DRange& calcTransformedRectBounds( ::basegfx::B2DRange& outRect,
|
|
const ::basegfx::B2DRange& inRect,
|
|
const ::basegfx::B2DHomMatrix& transformation )
|
|
{
|
|
outRect.reset();
|
|
|
|
if( inRect.isEmpty() )
|
|
return outRect;
|
|
|
|
// transform all four extremal points of the rectangle,
|
|
// take bounding rect of those.
|
|
|
|
// transform left-top point
|
|
outRect.expand( transformation * inRect.getMinimum() );
|
|
|
|
// transform bottom-right point
|
|
outRect.expand( transformation * inRect.getMaximum() );
|
|
|
|
::basegfx::B2DPoint aPoint;
|
|
|
|
// transform top-right point
|
|
aPoint.setX( inRect.getMaxX() );
|
|
aPoint.setY( inRect.getMinY() );
|
|
|
|
aPoint *= transformation;
|
|
outRect.expand( aPoint );
|
|
|
|
// transform bottom-left point
|
|
aPoint.setX( inRect.getMinX() );
|
|
aPoint.setY( inRect.getMaxY() );
|
|
|
|
aPoint *= transformation;
|
|
outRect.expand( aPoint );
|
|
|
|
// over and out.
|
|
return outRect;
|
|
}
|
|
|
|
::basegfx::B2DHomMatrix& calcRectToRectTransform( ::basegfx::B2DHomMatrix& o_transform,
|
|
const ::basegfx::B2DRange& destRect,
|
|
const ::basegfx::B2DRange& srcRect,
|
|
const ::basegfx::B2DHomMatrix& transformation )
|
|
{
|
|
if( srcRect.isEmpty() ||
|
|
destRect.isEmpty() )
|
|
{
|
|
return o_transform=transformation;
|
|
}
|
|
|
|
// transform inputRect by transformation
|
|
::basegfx::B2DRectangle aTransformedRect;
|
|
calcTransformedRectBounds( aTransformedRect,
|
|
srcRect,
|
|
transformation );
|
|
|
|
// now move resulting left,top point of bounds to (0,0)
|
|
basegfx::B2DHomMatrix aCorrectedTransform(basegfx::tools::createTranslateB2DHomMatrix(
|
|
-aTransformedRect.getMinX(), -aTransformedRect.getMinY()));
|
|
|
|
// scale to match outRect
|
|
const double xDenom( aTransformedRect.getWidth() );
|
|
const double yDenom( aTransformedRect.getHeight() );
|
|
if( xDenom != 0.0 && yDenom != 0.0 )
|
|
aCorrectedTransform.scale( destRect.getWidth() / xDenom,
|
|
destRect.getHeight() / yDenom );
|
|
// TODO(E2): error handling
|
|
|
|
// translate to final position
|
|
aCorrectedTransform.translate( destRect.getMinX(),
|
|
destRect.getMinY() );
|
|
|
|
::basegfx::B2DHomMatrix transform( transformation );
|
|
o_transform = aCorrectedTransform * transform;
|
|
|
|
return o_transform;
|
|
}
|
|
|
|
bool isInside( const ::basegfx::B2DRange& rContainedRect,
|
|
const ::basegfx::B2DRange& rTransformRect,
|
|
const ::basegfx::B2DHomMatrix& rTransformation )
|
|
{
|
|
if( rContainedRect.isEmpty() || rTransformRect.isEmpty() )
|
|
return false;
|
|
|
|
::basegfx::B2DPolygon aPoly(
|
|
::basegfx::tools::createPolygonFromRect( rTransformRect ) );
|
|
aPoly.transform( rTransformation );
|
|
|
|
return ::basegfx::tools::isInside( aPoly,
|
|
::basegfx::tools::createPolygonFromRect(
|
|
rContainedRect ),
|
|
true );
|
|
}
|
|
|
|
namespace
|
|
{
|
|
bool clipAreaImpl( ::basegfx::B2IRange* o_pDestArea,
|
|
::basegfx::B2IRange& io_rSourceArea,
|
|
::basegfx::B2IPoint& io_rDestPoint,
|
|
const ::basegfx::B2IRange& rSourceBounds,
|
|
const ::basegfx::B2IRange& rDestBounds )
|
|
{
|
|
const ::basegfx::B2IPoint aSourceTopLeft(
|
|
io_rSourceArea.getMinimum() );
|
|
|
|
::basegfx::B2IRange aLocalSourceArea( io_rSourceArea );
|
|
|
|
// clip source area (which must be inside rSourceBounds)
|
|
aLocalSourceArea.intersect( rSourceBounds );
|
|
|
|
if( aLocalSourceArea.isEmpty() )
|
|
return false;
|
|
|
|
// calc relative new source area points (relative to orig
|
|
// source area)
|
|
const ::basegfx::B2IVector aUpperLeftOffset(
|
|
aLocalSourceArea.getMinimum()-aSourceTopLeft );
|
|
const ::basegfx::B2IVector aLowerRightOffset(
|
|
aLocalSourceArea.getMaximum()-aSourceTopLeft );
|
|
|
|
::basegfx::B2IRange aLocalDestArea( io_rDestPoint + aUpperLeftOffset,
|
|
io_rDestPoint + aLowerRightOffset );
|
|
|
|
// clip dest area (which must be inside rDestBounds)
|
|
aLocalDestArea.intersect( rDestBounds );
|
|
|
|
if( aLocalDestArea.isEmpty() )
|
|
return false;
|
|
|
|
// calc relative new dest area points (relative to orig
|
|
// source area)
|
|
const ::basegfx::B2IVector aDestUpperLeftOffset(
|
|
aLocalDestArea.getMinimum()-io_rDestPoint );
|
|
const ::basegfx::B2IVector aDestLowerRightOffset(
|
|
aLocalDestArea.getMaximum()-io_rDestPoint );
|
|
|
|
io_rSourceArea = ::basegfx::B2IRange( aSourceTopLeft + aDestUpperLeftOffset,
|
|
aSourceTopLeft + aDestLowerRightOffset );
|
|
io_rDestPoint = aLocalDestArea.getMinimum();
|
|
|
|
if( o_pDestArea )
|
|
*o_pDestArea = aLocalDestArea;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool clipScrollArea( ::basegfx::B2IRange& io_rSourceArea,
|
|
::basegfx::B2IPoint& io_rDestPoint,
|
|
::std::vector< ::basegfx::B2IRange >& o_ClippedAreas,
|
|
const ::basegfx::B2IRange& rBounds )
|
|
{
|
|
::basegfx::B2IRange aResultingDestArea;
|
|
|
|
// compute full destination area (to determine uninitialized
|
|
// areas below)
|
|
const ::basegfx::B2I64Tuple& rRange( io_rSourceArea.getRange() );
|
|
::basegfx::B2IRange aInputDestArea( io_rDestPoint.getX(),
|
|
io_rDestPoint.getY(),
|
|
(io_rDestPoint.getX()
|
|
+ static_cast<sal_Int32>(rRange.getX())),
|
|
(io_rDestPoint.getY()
|
|
+ static_cast<sal_Int32>(rRange.getY())) );
|
|
// limit to output area (no point updating outside of it)
|
|
aInputDestArea.intersect( rBounds );
|
|
|
|
// clip to rBounds
|
|
if( !clipAreaImpl( &aResultingDestArea,
|
|
io_rSourceArea,
|
|
io_rDestPoint,
|
|
rBounds,
|
|
rBounds ) )
|
|
return false;
|
|
|
|
// finally, compute all areas clipped off the total
|
|
// destination area.
|
|
::basegfx::computeSetDifference( o_ClippedAreas,
|
|
aInputDestArea,
|
|
aResultingDestArea );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool clipBlit( ::basegfx::B2IRange& io_rSourceArea,
|
|
::basegfx::B2IPoint& io_rDestPoint,
|
|
const ::basegfx::B2IRange& rSourceBounds,
|
|
const ::basegfx::B2IRange& rDestBounds )
|
|
{
|
|
return clipAreaImpl( NULL,
|
|
io_rSourceArea,
|
|
io_rDestPoint,
|
|
rSourceBounds,
|
|
rDestBounds );
|
|
}
|
|
|
|
::basegfx::B2IRange spritePixelAreaFromB2DRange( const ::basegfx::B2DRange& rRange )
|
|
{
|
|
if( rRange.isEmpty() )
|
|
return ::basegfx::B2IRange();
|
|
|
|
const ::basegfx::B2IPoint aTopLeft( ::basegfx::fround( rRange.getMinX() ),
|
|
::basegfx::fround( rRange.getMinY() ) );
|
|
return ::basegfx::B2IRange( aTopLeft,
|
|
aTopLeft + ::basegfx::B2IPoint(
|
|
::basegfx::fround( rRange.getWidth() ),
|
|
::basegfx::fround( rRange.getHeight() ) ) );
|
|
}
|
|
|
|
uno::Sequence< uno::Any >& getDeviceInfo( const uno::Reference< rendering::XCanvas >& i_rxCanvas,
|
|
uno::Sequence< uno::Any >& o_rxParams )
|
|
{
|
|
o_rxParams.realloc( 0 );
|
|
|
|
if( i_rxCanvas.is() )
|
|
{
|
|
try
|
|
{
|
|
uno::Reference< rendering::XGraphicDevice > xDevice( i_rxCanvas->getDevice(),
|
|
uno::UNO_QUERY_THROW );
|
|
|
|
uno::Reference< lang::XServiceInfo > xServiceInfo( xDevice,
|
|
uno::UNO_QUERY_THROW );
|
|
uno::Reference< beans::XPropertySet > xPropSet( xDevice,
|
|
uno::UNO_QUERY_THROW );
|
|
|
|
o_rxParams.realloc( 2 );
|
|
|
|
o_rxParams[ 0 ] = uno::makeAny( xServiceInfo->getImplementationName() );
|
|
o_rxParams[ 1 ] = uno::makeAny( xPropSet->getPropertyValue(
|
|
::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM("DeviceHandle") ) ) );
|
|
}
|
|
catch( uno::Exception& )
|
|
{
|
|
// ignore, but return empty sequence
|
|
}
|
|
}
|
|
|
|
return o_rxParams;
|
|
}
|
|
|
|
awt::Rectangle getAbsoluteWindowRect( const awt::Rectangle& rRect,
|
|
const uno::Reference< awt::XWindow2 >& xWin )
|
|
{
|
|
awt::Rectangle aRetVal( rRect );
|
|
|
|
::Window* pWindow = VCLUnoHelper::GetWindow(xWin);
|
|
if( pWindow )
|
|
{
|
|
::Point aPoint( aRetVal.X,
|
|
aRetVal.Y );
|
|
|
|
aPoint = pWindow->OutputToScreenPixel( aPoint );
|
|
|
|
aRetVal.X = aPoint.X();
|
|
aRetVal.Y = aPoint.Y();
|
|
}
|
|
|
|
return aRetVal;
|
|
}
|
|
|
|
::basegfx::B2DPolyPolygon getBoundMarksPolyPolygon( const ::basegfx::B2DRange& rRange )
|
|
{
|
|
::basegfx::B2DPolyPolygon aPolyPoly;
|
|
::basegfx::B2DPolygon aPoly;
|
|
|
|
const double nX0( rRange.getMinX() );
|
|
const double nY0( rRange.getMinY() );
|
|
const double nX1( rRange.getMaxX() );
|
|
const double nY1( rRange.getMaxY() );
|
|
|
|
aPoly.append( ::basegfx::B2DPoint( nX0+4,
|
|
nY0 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX0,
|
|
nY0 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX0,
|
|
nY0+4 ) );
|
|
aPolyPoly.append( aPoly ); aPoly.clear();
|
|
|
|
aPoly.append( ::basegfx::B2DPoint( nX1-4,
|
|
nY0 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX1,
|
|
nY0 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX1,
|
|
nY0+4 ) );
|
|
aPolyPoly.append( aPoly ); aPoly.clear();
|
|
|
|
aPoly.append( ::basegfx::B2DPoint( nX0+4,
|
|
nY1 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX0,
|
|
nY1 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX0,
|
|
nY1-4 ) );
|
|
aPolyPoly.append( aPoly ); aPoly.clear();
|
|
|
|
aPoly.append( ::basegfx::B2DPoint( nX1-4,
|
|
nY1 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX1,
|
|
nY1 ) );
|
|
aPoly.append( ::basegfx::B2DPoint( nX1,
|
|
nY1-4 ) );
|
|
aPolyPoly.append( aPoly );
|
|
|
|
return aPolyPoly;
|
|
}
|
|
|
|
int calcGradientStepCount( ::basegfx::B2DHomMatrix& rTotalTransform,
|
|
const rendering::ViewState& viewState,
|
|
const rendering::RenderState& renderState,
|
|
const rendering::Texture& texture,
|
|
int nColorSteps )
|
|
{
|
|
// calculate overall texture transformation (directly from
|
|
// texture to device space).
|
|
::basegfx::B2DHomMatrix aMatrix;
|
|
|
|
rTotalTransform.identity();
|
|
::basegfx::unotools::homMatrixFromAffineMatrix( rTotalTransform,
|
|
texture.AffineTransform );
|
|
::canvas::tools::mergeViewAndRenderTransform(aMatrix,
|
|
viewState,
|
|
renderState);
|
|
rTotalTransform *= aMatrix; // prepend total view/render transformation
|
|
|
|
// determine size of gradient in device coordinate system
|
|
// (to e.g. determine sensible number of gradient steps)
|
|
::basegfx::B2DPoint aLeftTop( 0.0, 0.0 );
|
|
::basegfx::B2DPoint aLeftBottom( 0.0, 1.0 );
|
|
::basegfx::B2DPoint aRightTop( 1.0, 0.0 );
|
|
::basegfx::B2DPoint aRightBottom( 1.0, 1.0 );
|
|
|
|
aLeftTop *= rTotalTransform;
|
|
aLeftBottom *= rTotalTransform;
|
|
aRightTop *= rTotalTransform;
|
|
aRightBottom*= rTotalTransform;
|
|
|
|
// longest line in gradient bound rect
|
|
const int nGradientSize(
|
|
static_cast<int>(
|
|
::std::max(
|
|
::basegfx::B2DVector(aRightBottom-aLeftTop).getLength(),
|
|
::basegfx::B2DVector(aRightTop-aLeftBottom).getLength() ) + 1.0 ) );
|
|
|
|
// typical number for pixel of the same color (strip size)
|
|
const int nStripSize( nGradientSize < 50 ? 2 : 4 );
|
|
|
|
// use at least three steps, and at utmost the number of color
|
|
// steps
|
|
return ::std::max( 3,
|
|
::std::min(
|
|
nGradientSize / nStripSize,
|
|
nColorSteps ) );
|
|
}
|
|
|
|
} // namespace tools
|
|
|
|
} // namespace canvas
|