Fix dxcanvas gradient glitches
* moved common gradient step size code out to canvastools to share * reverted back to manual polygon rendering for anisotrophic rect and ellipse gradients * fixed tilemode==none case for bitmap fills
This commit is contained in:
13
canvas/inc/canvas/canvastools.hxx
Normal file → Executable file
13
canvas/inc/canvas/canvastools.hxx
Normal file → Executable file
@@ -69,6 +69,7 @@ namespace com { namespace sun { namespace star { namespace rendering
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struct ViewState;
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struct IntegerBitmapLayout;
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class XCanvas;
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struct Texture;
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class XIntegerBitmapColorSpace;
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class XPolyPolygon2D;
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@@ -499,6 +500,18 @@ namespace canvas
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*/
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::basegfx::B2DPolyPolygon getBoundMarksPolyPolygon( const ::basegfx::B2DRange& rRange );
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/** Calculate number of gradient "strips" to generate (takes
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into account device resolution)
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@param nColorSteps
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Maximal integer difference between all color stops, needed
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for smooth gradient color differences
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*/
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int calcGradientStepCount( ::basegfx::B2DHomMatrix& rTotalTransform,
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const ::com::sun::star::rendering::ViewState& viewState,
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const ::com::sun::star::rendering::RenderState& renderState,
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const ::com::sun::star::rendering::Texture& texture,
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int nColorSteps );
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/** A very simplistic map for ASCII strings and arbitrary value
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types.
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@@ -41,6 +41,7 @@
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/range/b2drectangle.hxx>
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#include <basegfx/numeric/ftools.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/tools/tools.hxx>
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#include <basegfx/tools/lerp.hxx>
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#include <basegfx/tools/keystoplerp.hxx>
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@@ -67,7 +68,7 @@ namespace dxcanvas
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typedef ::boost::shared_ptr< Gdiplus::PathGradientBrush > PathGradientBrushSharedPtr;
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bool fillLinearGradient( GraphicsSharedPtr& rGraphics,
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const ::canvas::ParametricPolyPolygon::Values& rValues,
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const ::canvas::ParametricPolyPolygon::Values& /*rValues*/,
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const std::vector< Gdiplus::Color >& rColors,
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const std::vector< Gdiplus::REAL >& rStops,
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const GraphicsPathSharedPtr& rFillPath,
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@@ -214,23 +215,14 @@ namespace dxcanvas
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const std::vector< Gdiplus::REAL >& rStops,
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GraphicsSharedPtr& rGraphics,
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const GraphicsPathSharedPtr& rPath,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState,
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const rendering::Texture& texture )
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{
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Gdiplus::Matrix aMatrix;
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tools::gdiPlusMatrixFromAffineMatrix2D( aMatrix,
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texture.AffineTransform );
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// copy original fill path object, might have to change it
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// below
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GraphicsPathSharedPtr pFillPath( rPath );
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// clone original gradient path object, we need to change it
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// below
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GraphicsPathSharedPtr pGradientPath(
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tools::graphicsPathFromB2DPolygon( rValues.maGradientPoly ) );
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ENSURE_OR_RETURN( pGradientPath.get(),
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"ParametricPolyPolygon::fillPolygonalGradient(): Could not clone path" );
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const ::basegfx::B2DPolygon& rGradientPoly( rValues.maGradientPoly );
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PathGradientBrushSharedPtr pGradientBrush;
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@@ -264,8 +256,6 @@ namespace dxcanvas
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return false;
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}
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rGraphics->MultiplyTransform( &aMatrix );
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// disable anti-aliasing, if any
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const Gdiplus::SmoothingMode eOldAAMode( rGraphics->GetSmoothingMode() );
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rGraphics->SetSmoothingMode( Gdiplus::SmoothingModeHighSpeed );
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@@ -278,50 +268,80 @@ namespace dxcanvas
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int nColorSteps = 0;
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for( size_t i=0; i<rColors.size()-1; ++i )
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nColorSteps += numColorSteps(rColors[i],rColors[i+1]);
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::basegfx::B2DHomMatrix aTotalTransform;
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const int nStepCount=
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::canvas::tools::calcGradientStepCount(aTotalTransform,
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viewState,
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renderState,
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texture,
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nColorSteps);
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Gdiplus::Matrix aWorldTransformMatrix;
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rGraphics->GetTransform( &aWorldTransformMatrix );
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::basegfx::B2DHomMatrix aTextureTransform;
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::basegfx::unotools::homMatrixFromAffineMatrix( aTextureTransform,
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texture.AffineTransform );
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// determine overall transformation for inner polygon (might
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// have to be prefixed by anisotrophic scaling)
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::basegfx::B2DHomMatrix aInnerPolygonTransformMatrix;
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Gdiplus::RectF aBounds;
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pGradientPath->GetBounds( &aBounds, &aWorldTransformMatrix, NULL );
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// For performance reasons, we create a temporary VCL polygon
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// here, keep it all the way and only change the vertex values
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// in the loop below (as ::Polygon is a pimpl class, creating
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// one every loop turn would really stress the mem allocator)
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::basegfx::B2DPolygon aOuterPoly( rGradientPoly );
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::basegfx::B2DPolygon aInnerPoly;
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// longest line in gradient bound rect
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const int nGradientSize(
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static_cast<int>( hypot( aBounds.Width, aBounds.Height ) + 1.0 ) );
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// subdivide polygon _before_ rendering, would otherwise have
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// to be performed on every loop turn.
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if( aOuterPoly.areControlPointsUsed() )
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aOuterPoly = ::basegfx::tools::adaptiveSubdivideByAngle(aOuterPoly);
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// typical number for pixel of the same color (strip size)
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const int nStripSize( nGradientSize < 50 ? 2 : 4 );
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aInnerPoly = aOuterPoly;
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aOuterPoly.transform(aTextureTransform);
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// use at least three steps, and at utmost the number of color
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// steps
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const int nStepCount(
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::std::max(
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3,
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::std::min(
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nGradientSize / nStripSize,
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nColorSteps ) ) );
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Gdiplus::SolidBrush aFillBrush( rColors[0] );
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Gdiplus::Matrix aGDIScaleMatrix;
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::basegfx::B2DHomMatrix aScaleMatrix;
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// apply scaling (possibly anisotrophic) to inner polygon
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// ------------------------------------------------------
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// calc relative size for anisotrophic polygon scaling:
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// when the aspect ratio is e.g. 2.0, that denotes a
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// gradient which is twice as wide as high. Then, to
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// generate a symmetric gradient, the x direction is only
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// scaled to 0.5 times the gradient width. Similarly, when
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// the aspect ratio is 4.0, the focus has 3/4 the width of
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// the overall gradient.
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const double nRelativeFocusSize( rValues.mnAspectRatio > 1.0 ?
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1.0 - 1.0/rValues.mnAspectRatio :
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1.0 - rValues.mnAspectRatio );
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// scale inner polygon according to aspect ratio: for
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// wider-than-tall bounds (nAspectRatio > 1.0), the inner
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// polygon, representing the gradient focus, must have
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// non-zero width. Specifically, a bound rect twice as wide as
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// tall has a focus polygon of half it's width.
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const double nAspectRatio( rValues.mnAspectRatio );
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if( nAspectRatio > 1.0 )
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{
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// width > height case
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aInnerPolygonTransformMatrix.scale( 1.0 - 1.0/nAspectRatio,
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0.0 );
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}
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else if( nAspectRatio < 1.0 )
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{
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// width < height case
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aInnerPolygonTransformMatrix.scale( 0.0,
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1.0 - nAspectRatio );
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}
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else
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{
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// isotrophic case
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aInnerPolygonTransformMatrix.scale( 0.0, 0.0 );
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}
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// and finally, add texture transform to it.
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aInnerPolygonTransformMatrix *= aTextureTransform;
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// apply final matrix to polygon
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aInnerPoly.transform( aInnerPolygonTransformMatrix );
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Gdiplus::GraphicsPath aCurrPath;
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Gdiplus::SolidBrush aFillBrush( rColors[0] );
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const sal_uInt32 nNumPoints( aOuterPoly.count() );
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basegfx::tools::KeyStopLerp aLerper(rValues.maStops);
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for( int i=1; i<nStepCount; ++i )
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{
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std::ptrdiff_t nIndex;
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double fAlpha;
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boost::tuples::tie(nIndex,fAlpha)=aLerper.lerp(double(i)/nStepCount);
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const double fT( i/double(nStepCount) );
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boost::tuples::tie(nIndex,fAlpha)=aLerper.lerp(fT);
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const Gdiplus::Color aFillColor(
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static_cast<BYTE>( basegfx::tools::lerp(rColors[nIndex].GetRed(),rColors[nIndex+1].GetRed(),fAlpha) ),
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@@ -329,45 +349,23 @@ namespace dxcanvas
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static_cast<BYTE>( basegfx::tools::lerp(rColors[nIndex].GetBlue(),rColors[nIndex+1].GetBlue(),fAlpha) ) );
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aFillBrush.SetColor( aFillColor );
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const double nCurrScale( (nStepCount-i)/(double)nStepCount );
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aScaleMatrix = basegfx::tools::createTranslateB2DHomMatrix(-0.5, -0.5);
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// handle anisotrophic polygon scaling
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if( rValues.mnAspectRatio < 1.0 )
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aCurrPath.Reset(); aCurrPath.StartFigure();
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for( unsigned int p=1; p<nNumPoints; ++p )
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{
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// height > width case
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aScaleMatrix.scale( nCurrScale,
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// lerp with nCurrScale
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// between 1.0 and
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// relative focus height
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nCurrScale + (1.0-nCurrScale)*nRelativeFocusSize );
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}
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else if( rValues.mnAspectRatio > 1.0 )
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{
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// width > height case
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aScaleMatrix.scale( nCurrScale + (1.0-nCurrScale)*nRelativeFocusSize,
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// lerp with nCurrScale
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// between 1.0 and
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// relative focus width
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nCurrScale );
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}
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else
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{
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aScaleMatrix.scale( nCurrScale,
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nCurrScale );
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const ::basegfx::B2DPoint& rOuterPoint1( aOuterPoly.getB2DPoint(p-1) );
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const ::basegfx::B2DPoint& rInnerPoint1( aInnerPoly.getB2DPoint(p-1) );
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const ::basegfx::B2DPoint& rOuterPoint2( aOuterPoly.getB2DPoint(p) );
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const ::basegfx::B2DPoint& rInnerPoint2( aInnerPoly.getB2DPoint(p) );
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aCurrPath.AddLine(
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Gdiplus::REAL(fT*rInnerPoint1.getX() + (1-fT)*rOuterPoint1.getX()),
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Gdiplus::REAL(fT*rInnerPoint1.getY() + (1-fT)*rOuterPoint1.getY()),
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Gdiplus::REAL(fT*rInnerPoint2.getX() + (1-fT)*rOuterPoint2.getX()),
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Gdiplus::REAL(fT*rInnerPoint2.getY() + (1-fT)*rOuterPoint2.getY()));
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}
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aCurrPath.CloseFigure();
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aScaleMatrix.translate( 0.5, 0.5 );
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tools::gdiPlusMatrixFromB2DHomMatrix( aGDIScaleMatrix,
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aScaleMatrix );
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GraphicsPathSharedPtr pScaledGradientPath(
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tools::graphicsPathFromB2DPolygon( rValues.maGradientPoly ) );
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pScaledGradientPath->Transform( &aGDIScaleMatrix );
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rGraphics->FillPath( &aFillBrush, pScaledGradientPath.get() );
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rGraphics->FillPath( &aFillBrush, &aCurrPath );
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}
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// reset to old anti-alias mode
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@@ -388,6 +386,11 @@ namespace dxcanvas
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// one sets both, only the translational components of the
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// texture is respected.
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Gdiplus::Matrix aMatrix;
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tools::gdiPlusMatrixFromAffineMatrix2D( aMatrix,
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texture.AffineTransform );
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GraphicsPathSharedPtr pGradientPath(
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tools::graphicsPathFromB2DPolygon( rValues.maGradientPoly ));
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pGradientPath->Transform( &aMatrix );
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pGradientBrush.reset(
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@@ -400,7 +403,7 @@ namespace dxcanvas
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// gradients are by default the _centroid_ of the path
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// (i.e. the weighted sum of edge points), it will not
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// necessarily coincide with our notion of center.
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Gdiplus::PointF aCenterPoint(0.5, 0.5);
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Gdiplus::PointF aCenterPoint(0, 0);
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aMatrix.TransformPoints( &aCenterPoint );
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pGradientBrush->SetCenterPoint( aCenterPoint );
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@@ -440,6 +443,8 @@ namespace dxcanvas
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const std::vector< Gdiplus::REAL >& rStops,
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GraphicsSharedPtr& rGraphics,
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const GraphicsPathSharedPtr& rPath,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState,
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const rendering::Texture& texture )
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{
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switch( rValues.meType )
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@@ -461,6 +466,8 @@ namespace dxcanvas
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rStops,
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rGraphics,
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rPath,
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viewState,
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renderState,
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texture );
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break;
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@@ -486,8 +493,8 @@ namespace dxcanvas
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const geometry::IntegerSize2D aBmpSize( xBitmap->getSize() );
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ENSURE_ARG_OR_THROW( aBmpSize.Width != 0 &&
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aBmpSize.Height != 0,
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"CanvasHelper::fillBitmap(): zero-sized texture bitmap" );
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aBmpSize.Height != 0,
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"CanvasHelper::fillBitmap(): zero-sized texture bitmap" );
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// TODO(P3): Detect case that path is rectangle and
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// bitmap is just scaled into that. Then, we can
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@@ -499,7 +506,6 @@ namespace dxcanvas
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tools::bitmapFromXBitmap( xBitmap ) );
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TextureBrushSharedPtr pBrush;
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if( ::rtl::math::approxEqual( rTexture.Alpha,
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1.0 ) )
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{
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@@ -537,9 +543,9 @@ namespace dxcanvas
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// scale down bitmap to [0,1]x[0,1] rect, as required
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// from the XCanvas interface.
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pBrush->MultiplyTransform( &aTextureTransform );
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pBrush->ScaleTransform( static_cast< Gdiplus::REAL >(1.0/aBmpSize.Width),
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static_cast< Gdiplus::REAL >(1.0/aBmpSize.Height) );
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pBrush->MultiplyTransform( &aTextureTransform );
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// TODO(F1): FillRule
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ENSURE_OR_THROW(
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@@ -602,6 +608,8 @@ namespace dxcanvas
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aStops,
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pGraphics,
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tools::graphicsPathFromXPolyPolygon2D( xPolyPolygon ),
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viewState,
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renderState,
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textures[0] );
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}
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}
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@@ -199,7 +199,7 @@ namespace dxcanvas
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{
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const sal_uInt32 nPoints( rPoly.count() );
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if( !nPoints )
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if( nPoints < 2 )
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return;
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rOutput->StartFigure();
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48
canvas/source/tools/canvastools.cxx
Normal file → Executable file
48
canvas/source/tools/canvastools.cxx
Normal file → Executable file
@@ -994,6 +994,54 @@ namespace canvas
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return aPolyPoly;
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}
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int calcGradientStepCount( ::basegfx::B2DHomMatrix& rTotalTransform,
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const rendering::ViewState& viewState,
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const rendering::RenderState& renderState,
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const rendering::Texture& texture,
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int nColorSteps )
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{
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// calculate overall texture transformation (directly from
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// texture to device space).
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::basegfx::B2DHomMatrix aMatrix;
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rTotalTransform.identity();
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::basegfx::unotools::homMatrixFromAffineMatrix( rTotalTransform,
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texture.AffineTransform );
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::canvas::tools::mergeViewAndRenderTransform(aMatrix,
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viewState,
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renderState);
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rTotalTransform *= aMatrix; // prepend total view/render transformation
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// determine size of gradient in device coordinate system
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// (to e.g. determine sensible number of gradient steps)
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::basegfx::B2DPoint aLeftTop( 0.0, 0.0 );
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::basegfx::B2DPoint aLeftBottom( 0.0, 1.0 );
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::basegfx::B2DPoint aRightTop( 1.0, 0.0 );
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::basegfx::B2DPoint aRightBottom( 1.0, 1.0 );
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aLeftTop *= rTotalTransform;
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aLeftBottom *= rTotalTransform;
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aRightTop *= rTotalTransform;
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aRightBottom*= rTotalTransform;
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// longest line in gradient bound rect
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const int nGradientSize(
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static_cast<int>(
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::std::max(
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::basegfx::B2DVector(aRightBottom-aLeftTop).getLength(),
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::basegfx::B2DVector(aRightTop-aLeftBottom).getLength() ) + 1.0 ) );
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// typical number for pixel of the same color (strip size)
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const int nStripSize( nGradientSize < 50 ? 2 : 4 );
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// use at least three steps, and at utmost the number of color
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// steps
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return ::std::max( 3,
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::std::min(
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nGradientSize / nStripSize,
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nColorSteps ) );
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}
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} // namespace tools
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} // namespace canvas
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|
75
canvas/source/vcl/canvashelper_texturefill.cxx
Normal file → Executable file
75
canvas/source/vcl/canvashelper_texturefill.cxx
Normal file → Executable file
@@ -562,62 +562,27 @@ namespace vclcanvas
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// deadlocks, canvashelper calls this method with locked own
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// mutex.
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// calculate overall texture transformation (directly from
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// texture to device space).
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::basegfx::B2DHomMatrix aMatrix;
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::basegfx::B2DHomMatrix aTextureTransform;
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::basegfx::unotools::homMatrixFromAffineMatrix( aTextureTransform,
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texture.AffineTransform );
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::canvas::tools::mergeViewAndRenderTransform(aMatrix,
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viewState,
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renderState);
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aTextureTransform *= aMatrix; // prepend total view/render transformation
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// determine maximal bound rect of gradient-filled polygon
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const ::Rectangle aPolygonDeviceRectOrig(
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rPoly.GetBoundRect() );
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// determine size of gradient in device coordinate system
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// (to e.g. determine sensible number of gradient steps)
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::basegfx::B2DPoint aLeftTop( 0.0, 0.0 );
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::basegfx::B2DPoint aLeftBottom( 0.0, 1.0 );
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::basegfx::B2DPoint aRightTop( 1.0, 0.0 );
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::basegfx::B2DPoint aRightBottom( 1.0, 1.0 );
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aLeftTop *= aTextureTransform;
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aLeftBottom *= aTextureTransform;
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aRightTop *= aTextureTransform;
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aRightBottom*= aTextureTransform;
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// calc step size
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// --------------
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int nColorSteps = 0;
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for( size_t i=0; i<rColors.size()-1; ++i )
|
||||
nColorSteps += numColorSteps(rColors[i],rColors[i+1]);
|
||||
|
||||
// longest line in gradient bound rect
|
||||
const int nGradientSize(
|
||||
static_cast<int>(
|
||||
::std::max(
|
||||
::basegfx::B2DVector(aRightBottom-aLeftTop).getLength(),
|
||||
::basegfx::B2DVector(aRightTop-aLeftBottom).getLength() ) + 1.0 ) );
|
||||
|
||||
// typical number for pixel of the same color (strip size)
|
||||
const int nStripSize( nGradientSize < 50 ? 2 : 4 );
|
||||
|
||||
// use at least three steps, and at utmost the number of color
|
||||
// steps
|
||||
const int nStepCount(
|
||||
::std::max(
|
||||
3,
|
||||
::std::min(
|
||||
nGradientSize / nStripSize,
|
||||
nColorSteps ) ) );
|
||||
::basegfx::B2DHomMatrix aTotalTransform;
|
||||
const int nStepCount=
|
||||
::canvas::tools::calcGradientStepCount(aTotalTransform,
|
||||
viewState,
|
||||
renderState,
|
||||
texture,
|
||||
nColorSteps);
|
||||
|
||||
rOutDev.SetLineColor();
|
||||
|
||||
// determine maximal bound rect of texture-filled
|
||||
// polygon
|
||||
const ::Rectangle aPolygonDeviceRectOrig(
|
||||
rPoly.GetBoundRect() );
|
||||
|
||||
if( tools::isRectangle( rPoly ) )
|
||||
{
|
||||
// use optimized output path
|
||||
@@ -635,7 +600,7 @@ namespace vclcanvas
|
||||
doGradientFill( rOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
false );
|
||||
@@ -648,7 +613,7 @@ namespace vclcanvas
|
||||
doGradientFill( *p2ndOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
false );
|
||||
@@ -666,7 +631,7 @@ namespace vclcanvas
|
||||
doGradientFill( rOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
false );
|
||||
@@ -679,7 +644,7 @@ namespace vclcanvas
|
||||
doGradientFill( *p2ndOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
false );
|
||||
@@ -694,7 +659,7 @@ namespace vclcanvas
|
||||
doGradientFill( rOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
true );
|
||||
@@ -705,7 +670,7 @@ namespace vclcanvas
|
||||
doGradientFill( rOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
true );
|
||||
@@ -718,7 +683,7 @@ namespace vclcanvas
|
||||
doGradientFill( *p2ndOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
true );
|
||||
@@ -729,7 +694,7 @@ namespace vclcanvas
|
||||
doGradientFill( *p2ndOutDev,
|
||||
rValues,
|
||||
rColors,
|
||||
aTextureTransform,
|
||||
aTotalTransform,
|
||||
aPolygonDeviceRectOrig,
|
||||
nStepCount,
|
||||
true );
|
||||
|
Reference in New Issue
Block a user