606 lines
24 KiB
C#
Raw Normal View History

2010-01-26 22:37:48 +00:00
/*
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
Copyright (C) 2009-2020 Michael Möller <mmoeller@openhardwaremonitor.org>
Copyright (C) 2011 Christian Vallières
2010-01-26 22:37:48 +00:00
*/
using System;
using System.Globalization;
2010-06-27 10:24:27 +00:00
using System.Text;
2010-01-26 22:37:48 +00:00
namespace OpenHardwareMonitor.Hardware.Nvidia {
internal class NvidiaGPU : Hardware {
2010-01-26 22:37:48 +00:00
private readonly int adapterIndex;
private readonly NvPhysicalGpuHandle handle;
private readonly NvDisplayHandle? displayHandle;
private readonly NVML.NvmlDevice? device;
2010-01-26 22:37:48 +00:00
private readonly Sensor[] temperatures;
private readonly Sensor fan;
private readonly Sensor[] clocks;
private readonly Sensor[] loads;
private readonly Sensor control;
private readonly Sensor memoryLoad;
private readonly Sensor memoryUsed;
private readonly Sensor memoryFree;
private readonly Sensor memoryAvail;
private readonly Sensor power;
private readonly Sensor pcieThroughputRx;
private readonly Sensor pcieThroughputTx;
private readonly Control fanControl;
public NvidiaGPU(int adapterIndex, NvPhysicalGpuHandle handle,
NvDisplayHandle? displayHandle, ISettings settings)
: base(GetName(handle), new Identifier("nvidiagpu",
adapterIndex.ToString(CultureInfo.InvariantCulture)), settings)
{
this.adapterIndex = adapterIndex;
this.handle = handle;
2010-06-27 10:24:27 +00:00
this.displayHandle = displayHandle;
NvGPUThermalSettings thermalSettings = GetThermalSettings();
temperatures = new Sensor[thermalSettings.Count];
for (int i = 0; i < temperatures.Length; i++) {
NvSensor sensor = thermalSettings.Sensor[i];
string name;
switch (sensor.Target) {
case NvThermalTarget.BOARD: name = "GPU Board"; break;
case NvThermalTarget.GPU: name = "GPU Core"; break;
case NvThermalTarget.MEMORY: name = "GPU Memory"; break;
case NvThermalTarget.POWER_SUPPLY: name = "GPU Power Supply"; break;
case NvThermalTarget.UNKNOWN: name = "GPU Unknown"; break;
default: name = "GPU"; break;
}
temperatures[i] = new Sensor(name, i, SensorType.Temperature, this,
new ParameterDescription[0], settings);
ActivateSensor(temperatures[i]);
}
2010-01-26 22:37:48 +00:00
fan = new Sensor("GPU", 0, SensorType.Fan, this, settings);
2010-06-27 10:24:27 +00:00
clocks = new Sensor[3];
clocks[0] = new Sensor("GPU Core", 0, SensorType.Clock, this, settings);
clocks[1] = new Sensor("GPU Memory", 1, SensorType.Clock, this, settings);
clocks[2] = new Sensor("GPU Shader", 2, SensorType.Clock, this, settings);
2010-06-27 10:24:27 +00:00
for (int i = 0; i < clocks.Length; i++)
ActivateSensor(clocks[i]);
loads = new Sensor[4];
loads[0] = new Sensor("GPU Core", 0, SensorType.Load, this, settings);
loads[1] = new Sensor("GPU Frame Buffer", 1, SensorType.Load, this, settings);
loads[2] = new Sensor("GPU Video Engine", 2, SensorType.Load, this, settings);
loads[3] = new Sensor("GPU Bus Interface", 3, SensorType.Load, this, settings);
memoryLoad = new Sensor("GPU Memory", 4, SensorType.Load, this, settings);
2016-04-28 19:59:52 +02:00
memoryFree = new Sensor("GPU Memory Free", 1, SensorType.SmallData, this, settings);
memoryUsed = new Sensor("GPU Memory Used", 2, SensorType.SmallData, this, settings);
memoryAvail = new Sensor("GPU Memory Total", 3, SensorType.SmallData, this, settings);
control = new Sensor("GPU Fan", 0, SensorType.Control, this, settings);
NvGPUCoolerSettings coolerSettings = GetCoolerSettings();
if (coolerSettings.Count > 0) {
fanControl = new Control(control, settings,
coolerSettings.Cooler[0].DefaultMin,
coolerSettings.Cooler[0].DefaultMax);
fanControl.ControlModeChanged += ControlModeChanged;
fanControl.SoftwareControlValueChanged += SoftwareControlValueChanged;
ControlModeChanged(fanControl);
control.Control = fanControl;
}
if (NVML.IsInitialized) {
if (NVAPI.NvAPI_GPU_GetBusId != null &&
NVAPI.NvAPI_GPU_GetBusId(handle, out uint busId) == NvStatus.OK) {
if (NVML.NvmlDeviceGetHandleByPciBusId != null &&
NVML.NvmlDeviceGetHandleByPciBusId(
"0000:" + busId.ToString("X2") + ":00.0", out var result)
== NVML.NvmlReturn.Success)
{
device = result;
power = new Sensor("GPU Power", 0, SensorType.Power, this, settings);
pcieThroughputRx = new Sensor("GPU PCIE Rx", 0,
SensorType.Throughput, this, settings);
pcieThroughputTx = new Sensor("GPU PCIE Tx", 1,
SensorType.Throughput, this, settings);
}
}
}
Update();
2010-01-26 22:37:48 +00:00
}
2011-04-30 16:03:58 +00:00
private static string GetName(NvPhysicalGpuHandle handle) {
string gpuName;
if (NVAPI.NvAPI_GPU_GetFullName(handle, out gpuName) == NvStatus.OK) {
return "NVIDIA " + gpuName.Trim();
} else {
return "NVIDIA";
}
2010-01-26 22:37:48 +00:00
}
public override HardwareType HardwareType {
2010-09-06 19:53:13 +00:00
get { return HardwareType.GpuNvidia; }
2010-01-26 22:37:48 +00:00
}
private NvGPUThermalSettings GetThermalSettings() {
NvGPUThermalSettings settings = new NvGPUThermalSettings();
settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER;
settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU;
settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU];
if (!(NVAPI.NvAPI_GPU_GetThermalSettings != null &&
2010-06-27 10:24:27 +00:00
NVAPI.NvAPI_GPU_GetThermalSettings(handle, (int)NvThermalTarget.ALL,
ref settings) == NvStatus.OK))
{
settings.Count = 0;
}
return settings;
}
private NvGPUCoolerSettings GetCoolerSettings() {
NvGPUCoolerSettings settings = new NvGPUCoolerSettings();
settings.Version = NVAPI.GPU_COOLER_SETTINGS_VER;
settings.Cooler = new NvCooler[NVAPI.MAX_COOLER_PER_GPU];
if (!(NVAPI.NvAPI_GPU_GetCoolerSettings != null &&
NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0,
ref settings) == NvStatus.OK))
{
settings.Count = 0;
}
return settings;
2010-01-26 22:37:48 +00:00
}
private NvFanCoolersStatus GetFanCoolersStatus() {
var coolers = new NvFanCoolersStatus();
coolers.Version = NVAPI.GPU_FAN_COOLERS_STATUS_VER;
coolers.Items =
new NvFanCoolersStatusItem[NVAPI.MAX_FAN_COOLERS_STATUS_ITEMS];
if (!(NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus != null &&
NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus(handle, ref coolers)
== NvStatus.OK))
{
coolers.Count = 0;
}
return coolers;
}
2010-06-27 10:24:27 +00:00
private uint[] GetClocks() {
NvClocks allClocks = new NvClocks();
allClocks.Version = NVAPI.GPU_CLOCKS_VER;
allClocks.Clock = new uint[NVAPI.MAX_CLOCKS_PER_GPU];
2010-06-27 10:24:27 +00:00
if (NVAPI.NvAPI_GPU_GetAllClocks != null &&
NVAPI.NvAPI_GPU_GetAllClocks(handle, ref allClocks) == NvStatus.OK) {
return allClocks.Clock;
2010-06-27 10:24:27 +00:00
}
return null;
}
public override void Update() {
2010-01-26 22:37:48 +00:00
NvGPUThermalSettings settings = GetThermalSettings();
foreach (Sensor sensor in temperatures)
sensor.Value = settings.Sensor[sensor.Index].CurrentTemp;
2010-01-26 22:37:48 +00:00
bool tachReadingOk = false;
if (NVAPI.NvAPI_GPU_GetTachReading != null &&
NVAPI.NvAPI_GPU_GetTachReading(handle, out int fanValue) == NvStatus.OK)
{
fan.Value = fanValue;
ActivateSensor(fan);
tachReadingOk = true;
}
2010-06-27 10:24:27 +00:00
uint[] values = GetClocks();
if (values != null) {
2010-06-27 10:24:27 +00:00
clocks[1].Value = 0.001f * values[8];
if (values[30] != 0) {
clocks[0].Value = 0.0005f * values[30];
clocks[2].Value = 0.001f * values[30];
} else {
clocks[0].Value = 0.001f * values[0];
clocks[2].Value = 0.001f * values[14];
2010-06-27 10:24:27 +00:00
}
}
var infoEx = new NvDynamicPstatesInfoEx();
infoEx.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_EX_VER;
infoEx.UtilizationDomains =
new NvUtilizationDomainEx[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS];
if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx != null &&
NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx(handle, ref infoEx) == NvStatus.OK) {
for (int i = 0; i < loads.Length; i++) {
if (infoEx.UtilizationDomains[i].Present) {
loads[i].Value = infoEx.UtilizationDomains[i].Percentage;
2010-06-27 10:24:27 +00:00
ActivateSensor(loads[i]);
}
}
2010-06-27 10:24:27 +00:00
} else {
var info = new NvDynamicPstatesInfo();
info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_VER;
info.UtilizationDomains =
new NvUtilizationDomain[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS];
if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfo != null &&
NVAPI.NvAPI_GPU_GetDynamicPstatesInfo(handle, ref info) == NvStatus.OK) {
for (int i = 0; i < loads.Length; i++) {
if (info.UtilizationDomains[i].Present) {
loads[i].Value = info.UtilizationDomains[i].Percentage;
ActivateSensor(loads[i]);
}
}
2010-06-27 10:24:27 +00:00
}
}
var coolerSettings = GetCoolerSettings();
var coolerSettingsOk = false;
if (coolerSettings.Count > 0) {
2010-06-27 10:24:27 +00:00
control.Value = coolerSettings.Cooler[0].CurrentLevel;
ActivateSensor(control);
coolerSettingsOk = true;
}
if (!tachReadingOk || !coolerSettingsOk) {
var coolersStatus = GetFanCoolersStatus();
if (coolersStatus.Count > 0) {
if (!coolerSettingsOk) {
control.Value = coolersStatus.Items[0].CurrentLevel;
ActivateSensor(control);
coolerSettingsOk = true;
}
if (!tachReadingOk) {
fan.Value = coolersStatus.Items[0].CurrentRpm;
ActivateSensor(fan);
tachReadingOk = true;
}
}
2010-06-27 10:24:27 +00:00
}
NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo();
memoryInfo.Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER;
2010-06-27 10:24:27 +00:00
memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU];
if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null && displayHandle.HasValue &&
NVAPI.NvAPI_GetDisplayDriverMemoryInfo(displayHandle.Value, ref memoryInfo) ==
NvStatus.OK) {
2010-06-27 10:24:27 +00:00
uint totalMemory = memoryInfo.Values[0];
uint freeMemory = memoryInfo.Values[4];
float usedMemory = Math.Max(totalMemory - freeMemory, 0);
2016-04-28 19:59:52 +02:00
memoryFree.Value = (float)freeMemory/ 1024;
2016-11-06 12:15:29 +01:00
memoryAvail.Value = (float)totalMemory/ 1024;
memoryUsed.Value = usedMemory/ 1024;
2010-06-27 10:24:27 +00:00
memoryLoad.Value = 100f * usedMemory / totalMemory;
ActivateSensor(memoryAvail);
2016-11-06 12:15:29 +01:00
ActivateSensor(memoryUsed);
ActivateSensor(memoryFree);
2010-06-27 10:24:27 +00:00
ActivateSensor(memoryLoad);
}
if (power != null) {
if (NVML.NvmlDeviceGetPowerUsage(device.Value, out int powerValue)
== NVML.NvmlReturn.Success)
{
power.Value = powerValue * 0.001f;
ActivateSensor(power);
}
}
if (pcieThroughputRx != null) {
if (NVML.NvmlDeviceGetPcieThroughput(device.Value,
NVML.NvmlPcieUtilCounter.RxBytes, out uint value)
== NVML.NvmlReturn.Success)
{
pcieThroughputRx.Value = value * (1.0f / 0x400);
ActivateSensor(pcieThroughputRx);
}
}
if (pcieThroughputTx != null) {
if (NVML.NvmlDeviceGetPcieThroughput(device.Value,
NVML.NvmlPcieUtilCounter.TxBytes, out uint value)
== NVML.NvmlReturn.Success) {
pcieThroughputTx.Value = value * (1.0f / 0x400);
ActivateSensor(pcieThroughputTx);
}
}
2010-06-27 10:24:27 +00:00
}
public override string GetReport() {
StringBuilder r = new StringBuilder();
r.AppendLine("Nvidia GPU");
r.AppendLine();
r.AppendFormat("Name: {0}{1}", name, Environment.NewLine);
r.AppendFormat("Index: {0}{1}", adapterIndex, Environment.NewLine);
if (displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverVersion != null) {
2010-06-27 10:24:27 +00:00
NvDisplayDriverVersion driverVersion = new NvDisplayDriverVersion();
driverVersion.Version = NVAPI.DISPLAY_DRIVER_VERSION_VER;
if (NVAPI.NvAPI_GetDisplayDriverVersion(displayHandle.Value,
ref driverVersion) == NvStatus.OK) {
r.Append("Driver Version: ");
r.Append(driverVersion.DriverVersion / 100);
r.Append(".");
r.Append((driverVersion.DriverVersion % 100).ToString("00",
2010-08-15 14:46:58 +00:00
CultureInfo.InvariantCulture));
2010-06-27 10:24:27 +00:00
r.AppendLine();
r.Append("Driver Branch: ");
r.AppendLine(driverVersion.BuildBranch);
}
}
r.AppendLine();
2012-01-15 15:35:03 +00:00
if (NVAPI.NvAPI_GPU_GetPCIIdentifiers != null) {
uint deviceId, subSystemId, revisionId, extDeviceId;
NvStatus status = NVAPI.NvAPI_GPU_GetPCIIdentifiers(handle,
out deviceId, out subSystemId, out revisionId, out extDeviceId);
if (status == NvStatus.OK) {
r.Append("DeviceID: 0x");
r.AppendLine(deviceId.ToString("X", CultureInfo.InvariantCulture));
r.Append("SubSystemID: 0x");
r.AppendLine(subSystemId.ToString("X", CultureInfo.InvariantCulture));
r.Append("RevisionID: 0x");
r.AppendLine(revisionId.ToString("X", CultureInfo.InvariantCulture));
r.Append("ExtDeviceID: 0x");
r.AppendLine(extDeviceId.ToString("X", CultureInfo.InvariantCulture));
r.AppendLine();
}
}
2010-06-27 10:24:27 +00:00
if (NVAPI.NvAPI_GPU_GetThermalSettings != null) {
NvGPUThermalSettings settings = new NvGPUThermalSettings();
settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER;
settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU;
settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU];
NvStatus status = NVAPI.NvAPI_GPU_GetThermalSettings(handle,
(int)NvThermalTarget.ALL, ref settings);
r.AppendLine("Thermal Settings");
r.AppendLine();
if (status == NvStatus.OK) {
for (int i = 0; i < settings.Count; i++) {
r.AppendFormat(" Sensor[{0}].Controller: {1}{2}", i,
settings.Sensor[i].Controller, Environment.NewLine);
r.AppendFormat(" Sensor[{0}].DefaultMinTemp: {1}{2}", i,
settings.Sensor[i].DefaultMinTemp, Environment.NewLine);
r.AppendFormat(" Sensor[{0}].DefaultMaxTemp: {1}{2}", i,
settings.Sensor[i].DefaultMaxTemp, Environment.NewLine);
r.AppendFormat(" Sensor[{0}].CurrentTemp: {1}{2}", i,
settings.Sensor[i].CurrentTemp, Environment.NewLine);
r.AppendFormat(" Sensor[{0}].Target: {1}{2}", i,
settings.Sensor[i].Target, Environment.NewLine);
}
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
2010-06-27 10:24:27 +00:00
if (NVAPI.NvAPI_GPU_GetAllClocks != null) {
NvClocks allClocks = new NvClocks();
allClocks.Version = NVAPI.GPU_CLOCKS_VER;
allClocks.Clock = new uint[NVAPI.MAX_CLOCKS_PER_GPU];
NvStatus status = NVAPI.NvAPI_GPU_GetAllClocks(handle, ref allClocks);
2010-06-27 10:24:27 +00:00
r.AppendLine("Clocks");
r.AppendLine();
if (status == NvStatus.OK) {
for (int i = 0; i < allClocks.Clock.Length; i++)
if (allClocks.Clock[i] > 0) {
r.AppendFormat(" Clock[{0}]: {1}{2}", i, allClocks.Clock[i],
2010-06-27 10:24:27 +00:00
Environment.NewLine);
}
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
2010-06-27 10:24:27 +00:00
if (NVAPI.NvAPI_GPU_GetTachReading != null) {
int tachValue;
2010-06-27 10:24:27 +00:00
NvStatus status = NVAPI.NvAPI_GPU_GetTachReading(handle, out tachValue);
r.AppendLine("Tachometer");
r.AppendLine();
if (status == NvStatus.OK) {
r.AppendFormat(" Value: {0}{1}", tachValue, Environment.NewLine);
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx != null) {
var info = new NvDynamicPstatesInfoEx();
info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_EX_VER;
info.UtilizationDomains =
new NvUtilizationDomainEx[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS];
var status = NVAPI.NvAPI_GPU_GetDynamicPstatesInfoEx(handle, ref info);
2010-06-27 10:24:27 +00:00
r.AppendLine("Utilization Domains Ex");
2010-06-27 10:24:27 +00:00
r.AppendLine();
if (status == NvStatus.OK) {
for (int i = 0; i < info.UtilizationDomains.Length; i++)
if (info.UtilizationDomains[i].Present)
2010-06-27 10:24:27 +00:00
r.AppendFormat(" Percentage[{0}]: {1}{2}", i,
info.UtilizationDomains[i].Percentage, Environment.NewLine);
2010-06-27 10:24:27 +00:00
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
if (NVAPI.NvAPI_GPU_GetDynamicPstatesInfo != null) {
var info = new NvDynamicPstatesInfo();
info.Version = NVAPI.GPU_DYNAMIC_PSTATES_INFO_VER;
info.UtilizationDomains =
new NvUtilizationDomain[NVAPI.NVAPI_MAX_GPU_UTILIZATIONS];
var status = NVAPI.NvAPI_GPU_GetDynamicPstatesInfo(handle, ref info);
r.AppendLine("Utilization Domains");
2010-06-27 10:24:27 +00:00
r.AppendLine();
if (status == NvStatus.OK) {
for (int i = 0; i < info.UtilizationDomains.Length; i++)
if (info.UtilizationDomains[i].Present)
r.AppendFormat(" Percentage[{0}]: {1}{2}", i,
info.UtilizationDomains[i].Percentage, Environment.NewLine);
2010-06-27 10:24:27 +00:00
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
if (NVAPI.NvAPI_GPU_GetCoolerSettings != null) {
NvGPUCoolerSettings settings = new NvGPUCoolerSettings();
settings.Version = NVAPI.GPU_COOLER_SETTINGS_VER;
settings.Cooler = new NvCooler[NVAPI.MAX_COOLER_PER_GPU];
NvStatus status =
NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0, ref settings);
r.AppendLine("Cooler Settings");
r.AppendLine();
if (status == NvStatus.OK) {
for (int i = 0; i < settings.Count; i++) {
r.AppendFormat(" Cooler[{0}].Type: {1}{2}", i,
settings.Cooler[i].Type, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].Controller: {1}{2}", i,
settings.Cooler[i].Controller, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].DefaultMin: {1}{2}", i,
settings.Cooler[i].DefaultMin, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].DefaultMax: {1}{2}", i,
settings.Cooler[i].DefaultMax, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].CurrentMin: {1}{2}", i,
settings.Cooler[i].CurrentMin, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].CurrentMax: {1}{2}", i,
settings.Cooler[i].CurrentMax, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].CurrentLevel: {1}{2}", i,
settings.Cooler[i].CurrentLevel, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].DefaultPolicy: {1}{2}", i,
settings.Cooler[i].DefaultPolicy, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].CurrentPolicy: {1}{2}", i,
settings.Cooler[i].CurrentPolicy, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].Target: {1}{2}", i,
settings.Cooler[i].Target, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].ControlType: {1}{2}", i,
settings.Cooler[i].ControlType, Environment.NewLine);
r.AppendFormat(" Cooler[{0}].Active: {1}{2}", i,
settings.Cooler[i].Active, Environment.NewLine);
}
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
if (NVAPI.NvAPI_GetDisplayDriverMemoryInfo != null &&
displayHandle.HasValue)
{
NvDisplayDriverMemoryInfo memoryInfo = new NvDisplayDriverMemoryInfo();
memoryInfo.Version = NVAPI.DISPLAY_DRIVER_MEMORY_INFO_VER;
2010-06-27 10:24:27 +00:00
memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU];
NvStatus status = NVAPI.NvAPI_GetDisplayDriverMemoryInfo(
displayHandle.Value, ref memoryInfo);
2010-06-27 10:24:27 +00:00
r.AppendLine("Memory Info");
r.AppendLine();
if (status == NvStatus.OK) {
for (int i = 0; i < memoryInfo.Values.Length; i++)
r.AppendFormat(" Value[{0}]: {1}{2}", i,
memoryInfo.Values[i], Environment.NewLine);
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
if (NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus != null) {
var coolers = new NvFanCoolersStatus();
coolers.Version = NVAPI.GPU_FAN_COOLERS_STATUS_VER;
coolers.Items =
new NvFanCoolersStatusItem[NVAPI.MAX_FAN_COOLERS_STATUS_ITEMS];
var status = NVAPI.NvAPI_GPU_ClientFanCoolersGetStatus(handle, ref coolers);
r.AppendLine("Fan Coolers Status");
r.AppendLine();
if (status == NvStatus.OK) {
for (int i = 0; i < coolers.Count; i++) {
r.AppendFormat(" Items[{0}].Type: {1}{2}", i,
coolers.Items[i].Type, Environment.NewLine);
r.AppendFormat(" Items[{0}].CurrentRpm: {1}{2}", i,
coolers.Items[i].CurrentRpm, Environment.NewLine);
r.AppendFormat(" Items[{0}].CurrentMinLevel: {1}{2}", i,
coolers.Items[i].CurrentMinLevel, Environment.NewLine);
r.AppendFormat(" Items[{0}].CurrentMaxLevel: {1}{2}", i,
coolers.Items[i].CurrentMaxLevel, Environment.NewLine);
r.AppendFormat(" Items[{0}].CurrentLevel: {1}{2}", i,
coolers.Items[i].CurrentLevel, Environment.NewLine);
}
} else {
r.Append(" Status: ");
r.AppendLine(status.ToString());
}
r.AppendLine();
}
2010-06-27 10:24:27 +00:00
return r.ToString();
}
private void SoftwareControlValueChanged(IControl control) {
NvGPUCoolerLevels coolerLevels = new NvGPUCoolerLevels();
coolerLevels.Version = NVAPI.GPU_COOLER_LEVELS_VER;
coolerLevels.Levels = new NvLevel[NVAPI.MAX_COOLER_PER_GPU];
coolerLevels.Levels[0].Level = (int)control.SoftwareValue;
coolerLevels.Levels[0].Policy = 1;
NVAPI.NvAPI_GPU_SetCoolerLevels(handle, 0, ref coolerLevels);
}
private void ControlModeChanged(IControl control) {
switch (control.ControlMode) {
case ControlMode.Undefined:
return;
case ControlMode.Default:
SetDefaultFanSpeed();
break;
case ControlMode.Software:
SoftwareControlValueChanged(control);
break;
default:
return;
}
}
private void SetDefaultFanSpeed() {
NvGPUCoolerLevels coolerLevels = new NvGPUCoolerLevels();
coolerLevels.Version = NVAPI.GPU_COOLER_LEVELS_VER;
coolerLevels.Levels = new NvLevel[NVAPI.MAX_COOLER_PER_GPU];
coolerLevels.Levels[0].Policy = 0x20;
NVAPI.NvAPI_GPU_SetCoolerLevels(handle, 0, ref coolerLevels);
}
public override void Close() {
if (this.fanControl != null) {
this.fanControl.ControlModeChanged -= ControlModeChanged;
this.fanControl.SoftwareControlValueChanged -=
SoftwareControlValueChanged;
if (this.fanControl.ControlMode != ControlMode.Undefined)
SetDefaultFanSpeed();
}
base.Close();
}
2010-01-26 22:37:48 +00:00
}
}