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netlink-socket: Make caller provide message receive buffers.
Typically an nl_sock client can stack-allocate the buffer for receiving a Netlink message, which provides a performance boost. Signed-off-by: Ben Pfaff <blp@nicira.com>
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2008, 2009, 2010, 2011 Nicira Networks.
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* Copyright (c) 2008, 2009, 2010, 2011, 2012 Nicira Networks.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@@ -35,8 +35,8 @@
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "ofpbuf.h"
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struct ofpbuf;
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struct nl_sock;
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#ifndef HAVE_NETLINK
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@@ -52,9 +52,9 @@ int nl_sock_join_mcgroup(struct nl_sock *, unsigned int multicast_group);
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int nl_sock_leave_mcgroup(struct nl_sock *, unsigned int multicast_group);
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int nl_sock_send(struct nl_sock *, const struct ofpbuf *, bool wait);
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int nl_sock_recv(struct nl_sock *, struct ofpbuf **, bool wait);
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int nl_sock_recv(struct nl_sock *, struct ofpbuf *, bool wait);
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int nl_sock_transact(struct nl_sock *, const struct ofpbuf *request,
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struct ofpbuf **reply);
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struct ofpbuf **replyp);
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int nl_sock_drain(struct nl_sock *);
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@@ -68,8 +68,14 @@ struct nl_transaction {
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/* Filled in by client. */
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struct ofpbuf *request; /* Request to send. */
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/* Filled in by nl_sock_transact_batch(). */
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struct ofpbuf *reply; /* Reply (NULL if reply was an error code). */
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/* The client must initialize 'reply' to one of:
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*
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* - NULL, if it does not care to examine the reply.
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*
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* - Otherwise, to an ofpbuf with a memory allocation of at least
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* NLMSG_HDRLEN bytes.
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*/
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struct ofpbuf *reply; /* Reply (empty if reply was an error code). */
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int error; /* Positive errno value, 0 if no error. */
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};
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@@ -80,7 +86,7 @@ void nl_sock_transact_multiple(struct nl_sock *,
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struct nl_dump {
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struct nl_sock *sock; /* Socket being dumped. */
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uint32_t seq; /* Expected nlmsg_seq for replies. */
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struct ofpbuf *buffer; /* Receive buffer currently being iterated. */
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struct ofpbuf buffer; /* Receive buffer currently being iterated. */
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int status; /* 0=OK, EOF=done, or positive errno value. */
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};
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