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Fix crash in sending games from inline bots.
Regression was introduced in 2d1fb0562d
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@@ -134,7 +134,7 @@ not_null<HistoryItem*> SendGame::makeMessage(
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const Result *owner,
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not_null<History*> history,
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HistoryItemCommonFields &&fields) const {
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return history->addNewLocalMessage(std::move(fields), _game);
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return history->makeMessage(std::move(fields), _game);
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}
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QString SendGame::getErrorOnSend(
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