canvas: sal_Bool -> bool

Change-Id: I4292b0e8810fac781e64272b315dd32eced3623c
This commit is contained in:
Stephan Bergmann
2014-07-02 11:45:45 +02:00
parent b8ce647194
commit 05a676e86c
6 changed files with 16 additions and 16 deletions

View File

@@ -85,16 +85,16 @@ namespace cairocanvas
// _always_ will have exactly one backbuffer
}
sal_Bool SpriteDeviceHelper::showBuffer( bool, sal_Bool )
bool SpriteDeviceHelper::showBuffer( bool, bool )
{
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False;
return false;
}
sal_Bool SpriteDeviceHelper::switchBuffer( bool, sal_Bool )
bool SpriteDeviceHelper::switchBuffer( bool, bool )
{
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False;
return false;
}
uno::Any SpriteDeviceHelper::isAccelerated() const

View File

@@ -54,8 +54,8 @@ namespace cairocanvas
// XWindowGraphicDevice
::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( );
sal_Bool showBuffer( bool, sal_Bool );
sal_Bool switchBuffer( bool, sal_Bool bUpdateAll );
bool showBuffer( bool, bool );
bool switchBuffer( bool, bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const;

View File

@@ -875,7 +875,7 @@ namespace oglcanvas
};
}
sal_Bool SpriteDeviceHelper::showBuffer( bool bIsVisible, sal_Bool /*bUpdateAll*/ )
bool SpriteDeviceHelper::showBuffer( bool bIsVisible, bool /*bUpdateAll*/ )
{
// hidden or disposed?
if( !bIsVisible || !mpChildWindow || !mpSpriteCanvas )
@@ -940,7 +940,7 @@ namespace oglcanvas
return true;
}
sal_Bool SpriteDeviceHelper::switchBuffer( bool bIsVisible, sal_Bool bUpdateAll )
bool SpriteDeviceHelper::switchBuffer( bool bIsVisible, bool bUpdateAll )
{
// no difference for VCL canvas
return showBuffer( bIsVisible, bUpdateAll );

View File

@@ -75,8 +75,8 @@ namespace oglcanvas
::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( );
sal_Bool showBuffer( bool bIsVisible, sal_Bool bUpdateAll );
sal_Bool switchBuffer( bool bIsVisible, sal_Bool bUpdateAll );
bool showBuffer( bool bIsVisible, bool bUpdateAll );
bool switchBuffer( bool bIsVisible, bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const;

View File

@@ -74,16 +74,16 @@ namespace vclcanvas
// _always_ will have exactly one backbuffer
}
sal_Bool SpriteDeviceHelper::showBuffer( bool, sal_Bool )
bool SpriteDeviceHelper::showBuffer( bool, bool )
{
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False;
return false;
}
sal_Bool SpriteDeviceHelper::switchBuffer( bool, sal_Bool )
bool SpriteDeviceHelper::switchBuffer( bool, bool )
{
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False;
return false;
}
void SpriteDeviceHelper::disposing()

View File

@@ -50,8 +50,8 @@ namespace vclcanvas
::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( );
sal_Bool showBuffer( bool bWindowVisible, sal_Bool bUpdateAll );
sal_Bool switchBuffer( bool bWindowVisible, sal_Bool bUpdateAll );
bool showBuffer( bool bWindowVisible, bool bUpdateAll );
bool switchBuffer( bool bWindowVisible, bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const;