canvas: sal_Bool -> bool

Change-Id: I4292b0e8810fac781e64272b315dd32eced3623c
This commit is contained in:
Stephan Bergmann
2014-07-02 11:45:45 +02:00
parent b8ce647194
commit 05a676e86c
6 changed files with 16 additions and 16 deletions

View File

@@ -85,16 +85,16 @@ namespace cairocanvas
// _always_ will have exactly one backbuffer // _always_ will have exactly one backbuffer
} }
sal_Bool SpriteDeviceHelper::showBuffer( bool, sal_Bool ) bool SpriteDeviceHelper::showBuffer( bool, bool )
{ {
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas"); OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False; return false;
} }
sal_Bool SpriteDeviceHelper::switchBuffer( bool, sal_Bool ) bool SpriteDeviceHelper::switchBuffer( bool, bool )
{ {
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas"); OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False; return false;
} }
uno::Any SpriteDeviceHelper::isAccelerated() const uno::Any SpriteDeviceHelper::isAccelerated() const

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@@ -54,8 +54,8 @@ namespace cairocanvas
// XWindowGraphicDevice // XWindowGraphicDevice
::sal_Int32 createBuffers( ::sal_Int32 nBuffers ); ::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( ); void destroyBuffers( );
sal_Bool showBuffer( bool, sal_Bool ); bool showBuffer( bool, bool );
sal_Bool switchBuffer( bool, sal_Bool bUpdateAll ); bool switchBuffer( bool, bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const; ::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const; ::com::sun::star::uno::Any getDeviceHandle() const;

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@@ -875,7 +875,7 @@ namespace oglcanvas
}; };
} }
sal_Bool SpriteDeviceHelper::showBuffer( bool bIsVisible, sal_Bool /*bUpdateAll*/ ) bool SpriteDeviceHelper::showBuffer( bool bIsVisible, bool /*bUpdateAll*/ )
{ {
// hidden or disposed? // hidden or disposed?
if( !bIsVisible || !mpChildWindow || !mpSpriteCanvas ) if( !bIsVisible || !mpChildWindow || !mpSpriteCanvas )
@@ -940,7 +940,7 @@ namespace oglcanvas
return true; return true;
} }
sal_Bool SpriteDeviceHelper::switchBuffer( bool bIsVisible, sal_Bool bUpdateAll ) bool SpriteDeviceHelper::switchBuffer( bool bIsVisible, bool bUpdateAll )
{ {
// no difference for VCL canvas // no difference for VCL canvas
return showBuffer( bIsVisible, bUpdateAll ); return showBuffer( bIsVisible, bUpdateAll );

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@@ -75,8 +75,8 @@ namespace oglcanvas
::sal_Int32 createBuffers( ::sal_Int32 nBuffers ); ::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( ); void destroyBuffers( );
sal_Bool showBuffer( bool bIsVisible, sal_Bool bUpdateAll ); bool showBuffer( bool bIsVisible, bool bUpdateAll );
sal_Bool switchBuffer( bool bIsVisible, sal_Bool bUpdateAll ); bool switchBuffer( bool bIsVisible, bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const; ::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const; ::com::sun::star::uno::Any getDeviceHandle() const;

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@@ -74,16 +74,16 @@ namespace vclcanvas
// _always_ will have exactly one backbuffer // _always_ will have exactly one backbuffer
} }
sal_Bool SpriteDeviceHelper::showBuffer( bool, sal_Bool ) bool SpriteDeviceHelper::showBuffer( bool, bool )
{ {
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas"); OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False; return false;
} }
sal_Bool SpriteDeviceHelper::switchBuffer( bool, sal_Bool ) bool SpriteDeviceHelper::switchBuffer( bool, bool )
{ {
OSL_FAIL("Not supposed to be called, handled by SpriteCanvas"); OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
return sal_False; return false;
} }
void SpriteDeviceHelper::disposing() void SpriteDeviceHelper::disposing()

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@@ -50,8 +50,8 @@ namespace vclcanvas
::sal_Int32 createBuffers( ::sal_Int32 nBuffers ); ::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
void destroyBuffers( ); void destroyBuffers( );
sal_Bool showBuffer( bool bWindowVisible, sal_Bool bUpdateAll ); bool showBuffer( bool bWindowVisible, bool bUpdateAll );
sal_Bool switchBuffer( bool bWindowVisible, sal_Bool bUpdateAll ); bool switchBuffer( bool bWindowVisible, bool bUpdateAll );
::com::sun::star::uno::Any isAccelerated() const; ::com::sun::star::uno::Any isAccelerated() const;
::com::sun::star::uno::Any getDeviceHandle() const; ::com::sun::star::uno::Any getDeviceHandle() const;