No need to call SetDebugName() when we already pass the same name to the ctor
(Well, actually there wwre a minor difference, "sc ScModule IdleTimer" vs. "sc::ScModule aIdleTimer", and ditto for "SpellIdle", but that is hardly essential if even intentional?) Change-Id: I18a2af0d25c40404a41b1461664feda73183881e
This commit is contained in:
@@ -185,11 +185,9 @@ ScModule::ScModule( SfxObjectFactory* pFact ) :
|
|||||||
GetResLocale());
|
GetResLocale());
|
||||||
|
|
||||||
aSpellIdle.SetInvokeHandler( LINK( this, ScModule, SpellTimerHdl ) );
|
aSpellIdle.SetInvokeHandler( LINK( this, ScModule, SpellTimerHdl ) );
|
||||||
aSpellIdle.SetDebugName( "sc::ScModule aSpellIdle" );
|
|
||||||
|
|
||||||
aIdleTimer.SetTimeout(SC_IDLE_MIN);
|
aIdleTimer.SetTimeout(SC_IDLE_MIN);
|
||||||
aIdleTimer.SetInvokeHandler( LINK( this, ScModule, IdleHandler ) );
|
aIdleTimer.SetInvokeHandler( LINK( this, ScModule, IdleHandler ) );
|
||||||
aIdleTimer.SetDebugName( "sc::ScModule aIdleTimer" );
|
|
||||||
aIdleTimer.Start();
|
aIdleTimer.Start();
|
||||||
|
|
||||||
pMessagePool = new ScMessagePool;
|
pMessagePool = new ScMessagePool;
|
||||||
|
Reference in New Issue
Block a user