#94702#: support WindowState
This commit is contained in:
@@ -2,9 +2,9 @@
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*
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* $RCSfile: childwin.cxx,v $
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*
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* $Revision: 1.7 $
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* $Revision: 1.8 $
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*
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* last change: $Author: as $ $Date: 2001-10-26 09:05:41 $
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* last change: $Author: mba $ $Date: 2001-11-15 15:17:57 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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@@ -297,6 +297,9 @@ SfxChildWinInfo SfxChildWindow::GetInfo() const
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aInfo.aSize = pWindow->GetSizePixel();
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if ( pWindow->IsSystemWindow() )
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aInfo.aWinState = ((SystemWindow*)pWindow)->GetWindowState();
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else if ( pWindow->GetType() == RSC_DOCKINGWINDOW && ((DockingWindow*)pWindow)->GetFloatingWindow() )
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aInfo.aWinState = ((DockingWindow*)pWindow)->GetFloatingWindow()->GetWindowState();
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aInfo.bVisible = pImp->bVisible;
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aInfo.nFlags = 0;
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return aInfo;
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@@ -354,8 +357,8 @@ void SfxChildWindow::InitializeChildWinFactory_Impl( sal_uInt16 nId, SfxChildWin
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aSeq[0].Value >>= aTmp;
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String aWinData( aTmp );
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String aWinState = aWinOpt.GetWindowState();
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ImplWindowStateFromStr( rInfo.aPos, rInfo.aSize, ByteString( aWinState, RTL_TEXTENCODING_UTF8 ) );
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rInfo.aWinState = ByteString( String(aWinOpt.GetWindowState()), RTL_TEXTENCODING_UTF8 );
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//ImplWindowStateFromStr( rInfo.aPos, rInfo.aSize, ByteString( aWinState, RTL_TEXTENCODING_UTF8 ) );
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if ( aWinData.Len() )
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{
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@@ -2,9 +2,9 @@
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*
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* $RCSfile: dockwin.cxx,v $
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*
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* $Revision: 1.11 $
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* $Revision: 1.12 $
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*
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* last change: $Author: mba $ $Date: 2001-09-06 13:57:31 $
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* last change: $Author: mba $ $Date: 2001-11-15 15:18:34 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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@@ -104,6 +104,7 @@ friend class SfxDockingWindow;
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USHORT nDockLine;
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USHORT nDockPos;
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BOOL bNewLine;
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ByteString aWinState;
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SfxChildAlignment GetLastAlignment() const
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{ return eLastAlignment; }
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@@ -128,32 +129,12 @@ void SfxDockingWindow::Resize()
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*/
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{
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DockingWindow::Resize();
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SfxSplitWindow *pSplit = pImp->pSplitWin;
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if ( pSplit )
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{
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// Die ItemSize des DockingWindows ist immer prozentual, kann sich
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// also nur "andern, wenn gesplittet wird (->SfxSplitWindow::Split())
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/*
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long nWinSize = pSplit->GetItemSize( GetType() );
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if ( pSplit->IsHorizontal() )
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pImp->aSplitSize.Width() = nWinSize;
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else
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pImp->aSplitSize.Height() = nWinSize;
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*/
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/*
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// Die ItemSize des ItemSets ist immer absolut in Pixeln
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if ( pSplit->IsHorizontal() )
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pImp->aSplitSize.Height() = GetOutputSizePixel().Height();
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else
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pImp->aSplitSize.Width() = GetOutputSizePixel().Width();
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*/
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}
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else
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if ( !pImp->pSplitWin )
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{
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Invalidate();
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if ( IsFloatingMode() && !GetFloatingWindow()->IsRollUp() )
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SetFloatingSize(GetOutputSizePixel());
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pImp->aWinState = GetFloatingWindow()->GetWindowState();
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}
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}
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@@ -239,7 +220,8 @@ void SfxDockingWindow::ToggleFloatingMode()
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if (IsFloatingMode())
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{
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SetAlignment(SFX_ALIGN_NOALIGNMENT);
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SetOutputSizePixel( GetFloatingSize() );
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if ( pImp->aWinState.Len() )
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GetFloatingWindow()->SetWindowState( pImp->aWinState );
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if ( pImp->bSplitable && !pImp->bEndDocked )
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// Wenn das Fenster vorher in einem SplitWindow lag, kommt von
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// Sv kein Show
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@@ -253,14 +235,7 @@ void SfxDockingWindow::ToggleFloatingMode()
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// aber noch unver"andert ist, mu\s das ein Toggeln durch DClick
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// gewesen sein, also LastAlignment verwenden
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SetAlignment (pImp->GetLastAlignment());
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if ( pImp->bSplitable )
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{
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// if ( GetFloatingSize().Height() < pImp->aSplitSize.Height() )
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// pImp->aSplitSize.Height() = GetFloatingSize().Height();
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// if ( GetFloatingSize().Width() < pImp->aSplitSize.Width() )
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// pImp->aSplitSize.Width() = GetFloatingSize().Width();
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}
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else
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if ( !pImp->bSplitable )
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SetSizePixel( CalcDockingSize(GetAlignment()) );
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}
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else
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@@ -277,9 +252,9 @@ void SfxDockingWindow::ToggleFloatingMode()
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pImp->pSplitWin = pWorkWin->GetSplitWindow_Impl(GetAlignment());
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// Das LastAlignment ist jetzt immer noch das zuletzt angedockte
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SfxSplitWindow *pSplit =
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pWorkWin->GetSplitWindow_Impl(pImp->GetLastAlignment());
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DBG_ASSERT(pSplit, "LastAlignment kann nicht stimmen!");
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SfxSplitWindow *pSplit = pWorkWin->GetSplitWindow_Impl(pImp->GetLastAlignment());
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DBG_ASSERT( pSplit, "LastAlignment kann nicht stimmen!" );
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if ( pSplit && pSplit != pImp->pSplitWin )
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pSplit->ReleaseWindow_Impl(this);
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if ( pImp->GetDockAlignment() == eLastAlign )
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@@ -369,8 +344,7 @@ BOOL SfxDockingWindow::Docking( const Point& rPos, Rectangle& rRect )
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{
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// Maus nicht innerhalb OuterRect : muss FloatingWindow sein
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// Ist das erlaubt ?
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if (CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_NOALIGNMENT) !=
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SFX_ALIGN_NOALIGNMENT)
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if (CheckAlignment(pImp->GetDockAlignment(),SFX_ALIGN_NOALIGNMENT) != SFX_ALIGN_NOALIGNMENT)
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return FALSE;
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bFloatMode = TRUE;
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if ( SFX_ALIGN_NOALIGNMENT != pImp->GetDockAlignment() )
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@@ -382,8 +356,7 @@ BOOL SfxDockingWindow::Docking( const Point& rPos, Rectangle& rRect )
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}
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}
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if ( SFX_ALIGN_NOALIGNMENT == pImp->GetDockAlignment() ||
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(pImp->bSplitable) )
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if ( SFX_ALIGN_NOALIGNMENT == pImp->GetDockAlignment() || pImp->bSplitable )
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{
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// Falls durch ein ver"andertes tracking rectangle die Mausposition
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// nicht mehr darin liegt, mu\s die Position des rectangles noch
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@@ -634,7 +607,6 @@ SfxDockingWindow::SfxDockingWindow( SfxBindings *pBindinx, SfxChildWindow *pCW,
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//-------------------------------------------------------------------------
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void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo)
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/* [Beschreibung]
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Initialisierung der Klasse SfxDockingWindow "uber ein SfxChildWinInfo.
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@@ -642,7 +614,6 @@ void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo)
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vom ctor der abgeleiteten Klasse oder vom ctor des SfxChildWindows
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aufgerufen werden.
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*/
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{
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if ( !pMgr )
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{
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@@ -652,164 +623,117 @@ void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo)
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return;
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}
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BOOL bFloatMode = IsFloatingMode();
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Point aPos;
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if ( pInfo->aSize.Width() != 0 && pInfo->aSize.Height() != 0 )
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pImp->aSplitSize = GetOutputSizePixel();
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if ( pInfo->aWinState.Len() && pInfo->aExtraString.Len() )
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{
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// Uebergebene Size und Pos ist immer FloatingSize und FloatingPos.
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// Bei FloatingWindow ist das auch die aktuelle Size;
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Size aMinSize( GetMinOutputSizePixel() );
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if ( pInfo->aSize.Width() < aMinSize.Width() )
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pInfo->aSize.Width() = aMinSize.Width();
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if ( pInfo->aSize.Height() < aMinSize.Height() )
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pInfo->aSize.Height() = aMinSize.Height();
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if ( GetFloatStyle() & WB_SIZEABLE )
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SetFloatingSize( pInfo->aSize );
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else
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SetFloatingSize( GetSizePixel() );
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pImp->aSplitSize = GetFloatingSize();
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// Falls von FloatingWindow auf DockingWindow umgestellt wurde, gibt
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// es keinen ExtraString ( Abw"artskompatibel ) und das Alignment
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// ist SFX_ALIGN_NOALIGNMENT (im ctor zu setzen).
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if ( pInfo->aExtraString.Len() )
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// get information about alignment, split size and position in SplitWindow
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String aStr;
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USHORT nPos = pInfo->aExtraString.SearchAscii("AL:");
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if ( nPos != STRING_NOTFOUND )
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{
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String aStr;
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USHORT nPos = pInfo->aExtraString.SearchAscii("AL:");
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// alignment information
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USHORT n1 = pInfo->aExtraString.Search('(', nPos);
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if ( n1 != STRING_NOTFOUND )
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{
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USHORT n2 = pInfo->aExtraString.Search(')', n1);
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if ( n2 != STRING_NOTFOUND )
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{
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// extract alignment information from extrastring
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aStr = pInfo->aExtraString.Copy(nPos, n2 - nPos + 1);
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pInfo->aExtraString.Erase(nPos, n2 - nPos + 1);
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aStr.Erase(nPos, n1-nPos+1);
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}
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}
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}
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// Versuche, den Alignment-String "ALIGN:(...)" einzulesen; wenn
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// er nicht vorhanden ist, liegt eine "altere Version vor
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if ( aStr.Len() )
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{
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// accept window state only if alignment is also set
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pImp->aWinState = pInfo->aWinState;
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// check for valid alignment
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SetAlignment( (SfxChildAlignment) (USHORT) aStr.ToInt32() );
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SfxChildAlignment eAlign = CheckAlignment(GetAlignment(),GetAlignment());
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if ( eAlign != GetAlignment() )
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{
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DBG_ERROR("Invalid Alignment!");
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SetAlignment( eAlign );
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aStr = String();
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}
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// get last alignment (for toggeling)
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nPos = aStr.Search(',');
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if ( nPos != STRING_NOTFOUND )
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{
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USHORT n1 = pInfo->aExtraString.Search('(', nPos);
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if ( n1 != STRING_NOTFOUND )
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{
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USHORT n2 = pInfo->aExtraString.Search(')', n1);
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if ( n2 != STRING_NOTFOUND )
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{
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// Alignment-String herausschneiden
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aStr = pInfo->aExtraString.Copy(nPos, n2 - nPos + 1);
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pInfo->aExtraString.Erase(nPos, n2 - nPos + 1);
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aStr.Erase(nPos, n1-nPos+1);
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}
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}
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aStr.Erase(0, nPos+1);
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pImp->SetLastAlignment( (SfxChildAlignment) (USHORT) aStr.ToInt32() );
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}
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if ( aStr.Len() )
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nPos = aStr.Search(',');
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if ( nPos != STRING_NOTFOUND )
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{
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// Zuerst das Alignment extrahieren
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SetAlignment( (SfxChildAlignment) (USHORT) aStr.ToInt32() );
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// Um Fehler bei Manipulationen an der INI-Datei zu vermeiden,
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// wird das Alignment validiert
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SfxChildAlignment eAlign =
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CheckAlignment(GetAlignment(),GetAlignment());
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if ( eAlign != GetAlignment() )
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// get split size and position in SplitWindow
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Point aPos;
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aStr.Erase(0, nPos+1);
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if ( GetPosSizeFromString( aStr, aPos, pImp->aSplitSize ) )
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{
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DBG_ERROR("Unsinniges Alignment!");
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SetAlignment( eAlign );
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aStr = String();
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}
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// Dann das LastAlignment
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nPos = aStr.Search(',');
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if ( nPos != STRING_NOTFOUND )
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{
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aStr.Erase(0, nPos+1);
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pImp->SetLastAlignment( (SfxChildAlignment) (USHORT) aStr.ToInt32() );
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}
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// Dann die Splitting-Informationen
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nPos = aStr.Search(',');
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if ( nPos != STRING_NOTFOUND )
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{
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aStr.Erase(0, nPos+1);
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if ( GetPosSizeFromString( aStr, aPos, pImp->aSplitSize ) )
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{
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pImp->nLine = pImp->nDockLine = (USHORT) aPos.X();
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pImp->nPos = pImp->nDockPos = (USHORT) aPos.Y();
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}
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pImp->nLine = pImp->nDockLine = (USHORT) aPos.X();
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pImp->nPos = pImp->nDockPos = (USHORT) aPos.Y();
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}
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}
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}
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aPos = pInfo->aPos;
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else
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DBG_ERROR( "Information is missing!" );
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}
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else
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{
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Size aFloatSize = GetFloatingSize();
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if ( !aFloatSize.Width() || !aFloatSize.Height())
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{
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// Wenn FloatingSize nicht explizit gesetzt ist, wird die aktuelle
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// Fenstergr"o\se genommen !
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SetFloatingSize(GetOutputSizePixel());
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aFloatSize = GetFloatingSize();
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}
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// Der default f"ur die SplitSize ist die FloatingSize
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pImp->aSplitSize = aFloatSize;
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Size aSize = GetParent()->GetOutputSizePixel();
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aPos = GetFloatingPos();
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if ( !aPos.X() && !aPos.Y() )
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{
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// Wenn nichts gesetzt, FloatingWindow zentrieren
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aPos.X() += (aSize.Width() - aFloatSize.Width()) / 2;
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aPos.Y() += (aSize.Height() - aFloatSize.Height()) / 2;
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}
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}
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Point aPoint;
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Rectangle aRect = GetDesktopRectPixel();
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Size aSize( GetFloatingSize() );
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aPoint.X() = aRect.Right() - aSize.Width();
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aPoint.Y() = aRect.Bottom() - aSize.Height();
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aPoint = OutputToScreenPixel( aPoint );
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if ( aPos.X() > aPoint.X() )
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aPos.X() = aPoint.X() ;
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if ( aPos.Y() > aPoint.Y() )
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aPos.Y() = aPoint.Y();
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if ( aPos.X() < 0 ) aPos.X() = 0;
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if ( aPos.Y() < 0 ) aPos.Y() = 0;
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SetFloatingPos( aPos );
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SfxWorkWindow *pWorkWin = pBindings->GetWorkWindow_Impl();
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if ( GetAlignment() != SFX_ALIGN_NOALIGNMENT )
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{
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// Testen, ob das Workwindow gerade ein Andocken erlaubt
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// check if SfxWorkWindow is able to allow docking at its border
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if ( !pWorkWin->IsDockingAllowed() || ( GetFloatStyle() & WB_STANDALONE )
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&& Application::IsInModalMode() )
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SetAlignment( SFX_ALIGN_NOALIGNMENT );
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}
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// ggf. FloatingMode korrekt setzen (ohne Aufruf der Handler, da
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// pImp->bConstructed noch nicht TRUE ist!)
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if ( bFloatMode != (GetAlignment() == SFX_ALIGN_NOALIGNMENT) )
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SetFloatingMode(!bFloatMode);
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// detect floating mode
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// toggeling mode will not execute code in handlers, because pImp->bConstructed is not set yet
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BOOL bFloatMode = IsFloatingMode();
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if ( bFloatMode != ((GetAlignment() == SFX_ALIGN_NOALIGNMENT)) )
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{
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bFloatMode = !bFloatMode;
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SetFloatingMode( bFloatMode );
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}
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// check if window allows floating mode at all
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if ( pInfo->nFlags & SFX_CHILDWIN_FORCEDOCK )
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SetFloatingMode( FALSE );
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if (IsFloatingMode())
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FloatingWindow* pFloatWin = GetFloatingWindow();
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if ( pFloatWin )
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{
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GetFloatingWindow()->SetPosPixel(GetFloatingPos());
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GetFloatingWindow()->SetOutputSizePixel(GetFloatingSize());
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// initialize floating window
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if ( !pImp->aWinState.Len() )
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// window state never set before, get if from defaults
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pImp->aWinState = pFloatWin->GetWindowState();
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// Leider gibt es von SV kein Resize, also selber machen
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// trick: use VCL method SetWindowState to adjust position and size
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pFloatWin->SetWindowState( pImp->aWinState );
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// remember floating size for calculating alignment and tracking rectangle
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SetFloatingSize( pFloatWin->GetSizePixel() );
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// some versions of VCL didn't call resize in the current situation
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Resize();
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}
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// Soll das FloatingWindow eingezoomt werden ?
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if (pInfo && (pInfo->nFlags & SFX_CHILDWIN_ZOOMIN))
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GetFloatingWindow()->RollUp();
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if ( IsFloatingMode() )
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{
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// restore Rollup state (perhaps VCL will later support this in the window state?!)
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if ( pInfo && (pInfo->nFlags & SFX_CHILDWIN_ZOOMIN) && !pFloatWin->IsRollUp() )
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pFloatWin->RollUp();
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// LastAlignment "uberpr"ufen
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// validate last alignment
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SfxChildAlignment eLastAlign = pImp->GetLastAlignment();
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if ( eLastAlign == SFX_ALIGN_NOALIGNMENT)
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eLastAlign = CheckAlignment(eLastAlign, SFX_ALIGN_LEFT);
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if ( eLastAlign == SFX_ALIGN_NOALIGNMENT)
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@@ -822,10 +746,9 @@ void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo)
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}
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else
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{
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// docked window must have NOALIGNMENT as last alignment
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pImp->SetLastAlignment(SFX_ALIGN_NOALIGNMENT);
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// Angedockte Fenster werden, sofern sie resizable sind, in ein
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// SplitWindow eingesetzt
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if ( pImp->bSplitable )
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{
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// pImp->bAutoHide = ( pInfo->nFlags & SFX_CHILDWIN_AUTOHIDE) != 0;
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@@ -834,17 +757,20 @@ void SfxDockingWindow::Initialize(SfxChildWinInfo *pInfo)
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}
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else
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{
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//?????? Currently not supported
|
||||
// Fenster ist individuell angedockt; Gr"o\se berechnen.
|
||||
// Dazu mu\s sie mit der FloatingSize initialisiert werden, falls
|
||||
// irgendwer sich darauf verl"a\st, da\s eine vern"unftige Gr"o\se
|
||||
// gesetz ist
|
||||
// gesetzt ist
|
||||
SetSizePixel(GetFloatingSize());
|
||||
SetSizePixel(CalcDockingSize(GetAlignment()));
|
||||
}
|
||||
}
|
||||
|
||||
// Ab jetzt d"urfen die DockingHandler aufgerufen werden
|
||||
// save alignment
|
||||
pImp->SetDockAlignment( GetAlignment() );
|
||||
|
||||
// allow calling of docking handlers
|
||||
pImp->bConstructed = TRUE;
|
||||
}
|
||||
|
||||
@@ -868,8 +794,10 @@ void SfxDockingWindow::FillInfo(SfxChildWinInfo& rInfo) const
|
||||
if ( !pMgr )
|
||||
return;
|
||||
|
||||
rInfo.aPos = GetFloatingPos();
|
||||
rInfo.aSize = GetFloatingSize();
|
||||
if ( GetFloatingWindow() )
|
||||
pImp->aWinState = GetFloatingWindow()->GetWindowState();
|
||||
|
||||
rInfo.aWinState = pImp->aWinState;
|
||||
rInfo.aExtraString += DEFINE_CONST_UNICODE("AL:(");
|
||||
rInfo.aExtraString += String::CreateFromInt32((USHORT) GetAlignment());
|
||||
rInfo.aExtraString += ',';
|
||||
@@ -1419,13 +1347,6 @@ void SfxDockingWindow::CalcSplitPosition(const Point rPos, Rectangle& rRect,
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
void SfxDockingWindow::EnableSplitting(BOOL bEnable)
|
||||
{
|
||||
pImp->bSplitable = bEnable;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------
|
||||
|
||||
long SfxDockingWindow::Notify( NotifyEvent& rEvt )
|
||||
{
|
||||
if ( rEvt.GetType() == EVENT_GETFOCUS )
|
||||
|
@@ -2,9 +2,9 @@
|
||||
*
|
||||
* $RCSfile: navigat.cxx,v $
|
||||
*
|
||||
* $Revision: 1.3 $
|
||||
* $Revision: 1.4 $
|
||||
*
|
||||
* last change: $Author: mh $ $Date: 2001-10-18 13:10:58 $
|
||||
* last change: $Author: mba $ $Date: 2001-11-15 15:18:34 $
|
||||
*
|
||||
* The Contents of this file are made available subject to the terms of
|
||||
* either of the following licenses
|
||||
@@ -82,8 +82,7 @@ SfxNavigatorWrapper::SfxNavigatorWrapper( Window* pParent ,
|
||||
eChildAlignment = SFX_ALIGN_NOALIGNMENT;
|
||||
|
||||
pWindow->SetHelpId ( HID_NAVIGATOR_WINDOW );
|
||||
((SfxDockingWindow*)pWindow)->SetFloatingSize( Size( 240, 240 ) );
|
||||
pWindow->SetSizePixel( Size( 240, 240 ) );
|
||||
pWindow->SetOutputSizePixel( Size( 240, 240 ) );
|
||||
|
||||
( ( SfxDockingWindow* ) pWindow )->Initialize( pInfo );
|
||||
SetHideNotDelete( TRUE );
|
||||
|
Reference in New Issue
Block a user