19 Commits

Author SHA1 Message Date
Thomas Arnhold
40aafa459a enable pch for chartopengl
the pch file already exists, just needed to get compiled.

Change-Id: Ia9ff71b033a1508ed69696b8fd38ee8136393f42
2014-05-06 18:24:46 +02:00
Tor Lillqvist
aea15180a8 We don't sniff glu
Change-Id: I4d293bb74c9dcb4f9a7ebd4946476cf06ef783d9
2014-04-29 08:31:41 +03:00
Markus Mohrhard
279d23335e it made even less sense to have the dependency to mdds here
Change-Id: Ia6f4557a26a32ee028eee04fa5babeef8ec3099e
2014-04-15 20:52:09 +02:00
Markus Mohrhard
40ea5e9dd0 Revert "Move OpenGLRender to vcl"
This reverts commit 04b70c682e2cdc52b144961a83d05fd203de6884.

The OpenGLRender is not abstract enough for vcl. Leave it in chart2.

Conflicts:
	chart2/source/view/inc/DummyXShape.hxx
	chart2/source/view/main/OpenGLRender.hxx
	vcl/Library_vclopengl.mk

Change-Id: I5392c8ee34462ff49059126ca2284d8ebe1eb379
2014-03-17 08:13:49 +01:00
Zolnai Tamás
5b499dee16 Fix build: missing boost_headers
Change-Id: I84a006d69a2ddf58fcd6d30f6e82a66a91c07456
2014-03-14 21:51:27 +01:00
Zolnai Tamás
a5d178b424 Introduce OpenGLContext in vclopengl
Move DummyChart::initOpengl() and
DummyChart::initWindow into this class.

Change-Id: If3c1bb52cb2819019f0dda626612a164709b17ac
2014-03-14 19:59:22 +01:00
Zolnai Tamás
04b70c682e Move OpenGLRender to vcl
Change-Id: I6383ae3f94fc18aec92596b9d857d3fde5869dd6
2014-03-14 19:59:21 +01:00
Tor Lillqvist
26cb65db74 Make the OpenGL stuff in chart2 compile for OS X (but definitely won't work)
Change-Id: I487fcd12bf90e8ce2c05743244858f7b5145c355
2014-02-03 17:48:26 +01:00
Markus Mohrhard
01a56100a4 make glew a normal external shared project
Change-Id: I6306e23b3f20817de87951a8848de373fc5dbf85
2014-01-29 08:09:37 +01:00
Markus Mohrhard
c209ac1c79 some improvements for text rendering
Change-Id: Ifa52fbd0f5359c505f12d12281ec7bdfb959d8c5
2014-01-29 08:09:33 +01:00
Markus Mohrhard
beed1e3029 blind fix for reported Windows build error
Change-Id: Ia106f5b1ec5177099c098390ece7fda1a478078c
2014-01-29 08:09:20 +01:00
Markus Mohrhard
7a24673115 add ugly hack to work around SvxDrawPage::add only accepting SvxShape
Change-Id: I77c292b088a1a1797fba10cc514167a1f3dca917
2014-01-29 08:09:19 +01:00
Peilin Xiao
43e4027f3e initial work on OpenGL rendering backend
with Linux build fixes and adaption to glm work

Change-Id: I8fc84fd1f6131cd352b97cf5f82309d672e3118c
2014-01-29 08:09:17 +01:00
Markus Mohrhard
1c6b94c78e fix the windows build
Change-Id: Ie3625211a32c41dd0fadf94294bc689aef7b1c24
2013-11-19 13:47:40 +01:00
Markus Mohrhard
e4926e844e fix windows build
Change-Id: I51942eb3719459abc0353a7fd024784f2c4abdb3
2013-11-19 13:47:40 +01:00
Markus Mohrhard
749d28227b we need to depend on mesa headers for windows & unix without opengl
Change-Id: I0144586864045b5f6091dc49ed7e1e1a73705ce1
2013-11-19 13:47:40 +01:00
Markus Mohrhard
7070318e0f it builds again
Change-Id: I969ff5ed6fd979e9fd126e8d0b79a518697e7915
2013-11-19 13:47:39 +01:00
Markus Mohrhard
e85751488d try to make it build on windows
Change-Id: I1bc87e1c84926699a80a2bb0a9ee789e92663dfc
2013-11-19 13:47:39 +01:00
Markus Mohrhard
678008264f add glew and make chartopengl a dynamically loaded lib 2013-11-19 13:47:39 +01:00